StatusLive Servers online11,617 Players40,309 Populated2,963 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S0493Server sheetchecked 8m ago

[EU] Facepunch Softcore 2

Online 4.182.220.38:27016 checked 8m ago

Connect
Players now 50/ 100 50% full
7-day average54peak 70
Rank#493top 2%
Last wipe18h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
02040608008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 13:07 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [EU] Facepunch Softcore 2
Fig. 2

Server performance

Server fpsWipe
05010015020008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 13:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak70players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 70, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:07 UTC18h ago – – running 40
Tue 27 Oct, 01:58 UTC2d ago 70 – 1.5 days 52
Sun 25 Oct, 05:22 UTC4d ago 70 – 1.9 days 51

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [EU] Facepunch Softcore 2, and is it up?

Right now, [EU] Facepunch Softcore 2 is recorded as online. About 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 4 full days the record is 95 of 96 hours up, 99% of the time. First seen by Rust Graphs on 24 October 2026.

What does the recorded performance of [EU] Facepunch Softcore 2 show?

200 server fps on average over the last 48 hours, and never under 200. Counted at its highest: 39,677 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,997 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [EU] Facepunch Softcore 2?

Europe is where the name of [EU] Facepunch Softcore 2 points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 4.182.220.38:27016.

What Rust version is recorded for [EU] Facepunch Softcore 2?

The platform is Linux and the version is Rust network protocol 2635 on [EU] Facepunch Softcore 2. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for [EU] Facepunch Softcore 2?

Current player count on [EU] Facepunch Softcore 2: 50, of 100 slots. Averaged across seven days, the player count is 54, with a peak of 70. The 48-hour peak falls at 16:00 UTC, averaging 59 players.

Against other Rust servers, where is [EU] Facepunch Softcore 2 placed?

Over the last seven days, [EU] Facepunch Softcore 2 records #493 for player hours: the top 2% of all ranked servers.

Schedules

On [EU] Facepunch Softcore 2, what does the data show for wipe day?

At their busiest, its recent wipes drew 70 players on average. 4 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on [EU] Facepunch Softcore 2?

[EU] Facepunch Softcore 2 wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 18 hours ago the current world was made.

Settings

Which settings does [EU] Facepunch Softcore 2 run, and what rules?

Gather rate for [EU] Facepunch Softcore 2: not stated in the name. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is [EU] Facepunch Softcore 2 played?

[EU] Facepunch Softcore 2 runs a procedural map of size 4,500 with seed 305459, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does [EU] Facepunch Softcore 2 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [EU] Facepunch Softcore 2 are: Europe servers, plotted and Rust community servers, plotted. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

On [EU] Facepunch Softcore 2, what is meant by each tag?

Tags published by [EU] Facepunch Softcore 2, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; v2635 (Protocol): Join only if your game is on protocol 2635; ptrak (Networking): The network layer is RakNet, the game's standard; monthly (Monthly): Monthly wipes, on Facepunch's force wipe; softcore (Softcore): Facepunch's softcore mode: part of your inventory survives your death; tutorial (Tutorial on): Facepunch's tutorial is available here for new players; official (Custom tag): A non-standard tag, set by the owner or a plugin; hd223ed20 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join [EU] Facepunch Softcore 2?

Connect with client.connect 4.182.220.38:27016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,softcore,tutorial,hd223ed20,stok,gmrust

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
v2635
Protocol Join only if your game is on protocol 2635.
ptrak
Networking The network layer is RakNet, the game's standard.

Wipe schedule

monthly
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

softcore
Softcore Facepunch's softcore mode: part of your inventory survives your death.

Gameplay

tutorial
Tutorial on Facepunch's tutorial is available here for new players.

Other

official
Custom tag A non-standard tag, set by the owner or a plugin.
hd223ed20
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded