StatusLive Servers online11,668 Players48,663 Populated3,138 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S0452Server sheetchecked 6m ago

Rusty Moose |US Monthly|

Online 4.182.220.38:27036 checked 6m ago

Connect
Players now 40/ 100 40% full
7-day average60peak 80
Rank#452top 2%
Last wipe17h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
02040608010:0019:0004:0012:0022:0007:00Wiped Wed 28 Oct, 16:08 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rusty Moose |US Monthly|
Fig. 2

Server performance

Server fpsWipe
05010015020010:0019:0004:0012:0022:0007:00Wiped Wed 28 Oct, 16:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak80players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 80, 16 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:08 UTC17h ago – – running 70
Mon 26 Oct, 22:58 UTC2d ago 80 – 1.7 days 52
Sun 25 Oct, 03:22 UTC4d ago 80 – 1.8 days 69

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average
19 / 250
02
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
22 / 250
03
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 205 on average
198 / 250
04
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 157 on average
134 / 200
05
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average
8 / 100
06
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average
10 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rusty Moose |US Monthly|, and is it online now?

Right now, Rusty Moose |US Monthly| is recorded as online. About 14 hours ago is when it last restarted, measured from the uptime it reports. 95 of 96 hours up over the last 4 full days, which is 99% of the time. On 24 October 2026 is when Rust Graphs first saw it.

Is Rusty Moose |US Monthly| stable in the figures recorded?

200 server fps on average over the last 48 hours, and never under 200. Counted at its highest: 39,812 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,987 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rusty Moose |US Monthly| hosted?

North America is where the name of Rusty Moose |US Monthly| points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 4.182.220.38:27036.

On which Rust version is Rusty Moose |US Monthly| running?

Rust network protocol 2635 on Linux: that is what Rusty Moose |US Monthly| runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Rusty Moose |US Monthly|?

At the last refresh, Rusty Moose |US Monthly| recorded 40 players across 100 slots. The seven-day mean is 60 players; the peak over the same period is 80. The 48-hour peak falls at 17:00 UTC, averaging 70 players.

Against other Rust servers, where is Rusty Moose |US Monthly| placed?

Player hours over seven days place Rusty Moose |US Monthly| at #452, within the top 2% of ranked servers.

Wipe data

On Rusty Moose |US Monthly|, what does the data show for wipe day?

At their busiest, its recent wipes drew 80 players on average. 16 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Rusty Moose |US Monthly|?

There is no next wipe to predict at Rusty Moose |US Monthly|, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 hours ago.

Map and rules

What settings and rules apply on Rusty Moose |US Monthly|?

Gather rate for Rusty Moose |US Monthly|: not stated in the name. The group limit is not published. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Rusty Moose |US Monthly| played?

Seed 779028 and size 4,750 define the procedural map Rusty Moose |US Monthly| generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Rusty Moose |US Monthly| appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rusty Moose |US Monthly| are: Rust community servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Which meaning is attached to each tag on Rusty Moose |US Monthly|?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; v2635 (Protocol): Join only if your game is on protocol 2635; ptrak (Networking): The network layer is RakNet, the game's standard; monthly (Monthly): Facepunch's force wipe brings a monthly wipe; vanilla (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; official (Custom tag): A non-standard tag, set by the owner or a plugin; he7b1e1a9 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin are the tags Rusty Moose |US Monthly| publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Rusty Moose |US Monthly| joined?

In Rust, press F1 and type client.connect 4.182.220.38:27036 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://moose.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,vanilla,he7b1e1a9,stok,gmrust

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
v2635
Protocol Join only if your game is on protocol 2635.
ptrak
Networking The network layer is RakNet, the game's standard.

Wipe schedule

monthly
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

vanilla
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Other

official
Custom tag A non-standard tag, set by the owner or a plugin.
he7b1e1a9
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded