Fig. 1Players on [EU] Facepunch 1RG-S4733-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S4733-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S4733-03 · Sheet 3 of 11
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak70players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctWed 14 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.
ScheduleExpected wipesRG-S4733-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 20:06 UTC12d ago
70
–
running
56
Thu 15 Oct, 07:08 UTC14d ago
70
–
1.5 days
64
Wed 14 Oct, 22:35 UTC14d ago
70
–
0.4 days
50
Wed 14 Oct, 15:39 UTC15d ago
70
–
0.3 days
52
Sun 11 Oct, 13:25 UTC18d ago
70
held half
3.1 days
66
Sat 10 Oct, 07:19 UTC19d ago
70
–
1.3 days
54
Fri 9 Oct, 23:44 UTC19d ago
70
–
0.3 days
42
Fri 9 Oct, 01:28 UTC20d ago
70
–
0.9 days
42
Wed 7 Oct, 13:50 UTC22d ago
70
–
1.5 days
66
Tue 6 Oct, 21:24 UTC22d ago
70
–
0.7 days
46
Tue 6 Oct, 02:23 UTC23d ago
70
–
0.8 days
51
Sun 4 Oct, 22:43 UTC24d ago
70
–
1.2 days
57
Sat 3 Oct, 15:49 UTC26d ago
70
–
1.3 days
51
Sat 3 Oct, 07:38 UTC26d ago
70
–
0.3 days
51
Fri 2 Oct, 15:31 UTC27d ago
70
–
0.7 days
60
Fri 2 Oct, 07:04 UTC27d ago
70
–
0.4 days
66
Thu 1 Oct, 15:01 UTC28d ago
70
–
0.7 days
46
Thu 1 Oct, 06:38 UTC28d ago
70
–
0.3 days
48
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S4733-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is [EU] Facepunch 1 online, and what uptime has been recorded?
Last seen 11 days 4 hours ago; right now [EU] Facepunch 1 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.
2.
In which location is [EU] Facepunch 1 hosted?
Its name points to Europe, though [EU] Facepunch 1 publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 4.182.234.116:27014 is its address.
3.
What Rust version is recorded for [EU] Facepunch 1?
The platform is Linux and the version is Rust network protocol 2634 on [EU] Facepunch 1. To join, your game must be on the same protocol; Steam handles the update.
Counts
4.
What player count is recorded on [EU] Facepunch 1?
No response from [EU] Facepunch 1; the server was last seen 11 days 4 hours ago.
5.
What rank has been recorded for [EU] Facepunch 1?
Within the top 22% of all ranked servers: [EU] Facepunch 1 at #4,733 for player hours, seven days recorded.
Wipe times
6.
What is recorded on [EU] Facepunch 1 on wipe day?
At their busiest, its recent wipes drew 70 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
7.
On [EU] Facepunch 1, when do wipes occur?
There is no next wipe to predict at [EU] Facepunch 1, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 12 days 19 hours ago.
Rules and settings
8.
Which settings does [EU] Facepunch 1 run, and what rules?
The name of [EU] Facepunch 1 records no gather rate. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
9.
Which map has [EU] Facepunch 1 loaded?
[EU] Facepunch 1 runs a procedural map of size 4,500 with seed 600566, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
10.
On Rust Graphs, which lists and filters contain [EU] Facepunch 1?
On Rust Graphs, [EU] Facepunch 1 is placed in these lists: Europe servers, plotted and Rust community servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50.
11.
Which meaning is attached to each tag on [EU] Facepunch 1?
Tags published by [EU] Facepunch 1, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; v2634 (Protocol): To join, your game must be on protocol 2634; ptrak (Networking): The network layer is RakNet, the game's standard; monthly (Monthly): Facepunch's force wipe brings a monthly wipe; vanilla (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; tutorial (Tutorial on): Facepunch's tutorial is available here for new players; official (Custom tag): Set by the owner or a plugin, not by standard Rust; hf0b62bfa (Custom tag): Set by the owner or a plugin, not by standard Rust; stok (Custom tag): Set by the owner or a plugin, not by standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
12.
By what method do you join [EU] Facepunch 1?
Connect with client.connect 4.182.234.116:27014: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S4733-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp100,ptrak,v2634,monthly,official,tutorial,vanilla,hf0b62bfa,stok,gmrust
Game
gmrust
Game modeStandard survival, as Rust plays.
mp100
Max playersThe slot count is 100.
v2634
ProtocolTo join, your game must be on protocol 2634.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
Wipe schedule
monthly
MonthlyFacepunch's force wipe brings a monthly wipe.
Difficulty
vanilla
VanillaFacepunch's game, unaltered: rates, kits and rules are as shipped.
Gameplay
tutorial
Tutorial onFacepunch's tutorial is available here for new players.
Other
official
Custom tagSet by the owner or a plugin, not by standard Rust.
hf0b62bfa
Custom tagSet by the owner or a plugin, not by standard Rust.
stok
Custom tagSet by the owner or a plugin, not by standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.