Fig. 1Players on Rusty Moose |US Monthly|RG-S4768-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S4768-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S4768-03 · Sheet 3 of 11
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak80players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctWed 14 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 80, 4 hours in.
ScheduleExpected wipesRG-S4768-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 16:06 UTC12d ago
80
–
running
61
Thu 15 Oct, 10:09 UTC14d ago
80
–
1.2 days
51
Wed 14 Oct, 22:36 UTC14d ago
80
–
0.5 days
67
Wed 14 Oct, 14:39 UTC14d ago
80
–
0.3 days
45
Sun 11 Oct, 15:26 UTC17d ago
80
held half
3 days
79
Sat 10 Oct, 09:20 UTC19d ago
80
–
1.3 days
77
Fri 9 Oct, 20:44 UTC19d ago
80
–
0.5 days
71
Fri 9 Oct, 02:28 UTC20d ago
80
–
0.8 days
46
Wed 7 Oct, 15:50 UTC21d ago
80
–
1.4 days
66
Tue 6 Oct, 21:25 UTC22d ago
80
–
0.8 days
59
Mon 5 Oct, 23:24 UTC23d ago
80
–
0.9 days
70
Sun 4 Oct, 19:44 UTC24d ago
80
–
1.2 days
52
Sat 3 Oct, 20:50 UTC25d ago
80
–
1 days
75
Sat 3 Oct, 02:38 UTC26d ago
80
–
0.8 days
78
Fri 2 Oct, 14:31 UTC26d ago
80
–
0.5 days
51
Fri 2 Oct, 08:05 UTC27d ago
80
–
0.3 days
54
Thu 1 Oct, 16:12 UTC27d ago
80
–
0.7 days
79
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S4768-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for Rusty Moose |US Monthly|, and is it up?
The current state of Rusty Moose |US Monthly| is offline, with the last sighting 10 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.
2.
In which location is Rusty Moose |US Monthly| hosted?
North America is where the name of Rusty Moose |US Monthly| points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 4.182.234.116:27036.
3.
On which Rust version is Rusty Moose |US Monthly| running?
Rust network protocol 2634 on Linux: that is what Rusty Moose |US Monthly| runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
4.
What player count is recorded on Rusty Moose |US Monthly|?
Rusty Moose |US Monthly| is not responding at the latest refresh; the last record of it online is 10 days 23 hours ago.
5.
Against other Rust servers, where is Rusty Moose |US Monthly| placed?
Within the top 22% of all ranked servers: Rusty Moose |US Monthly| at #4,768 for player hours, seven days recorded.
Wipe data
6.
What happens on Rusty Moose |US Monthly| on the day of a wipe?
The recent wipes averaged a busiest count of 80 players. At 4 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
7.
Which times and days are wipes plotted at on Rusty Moose |US Monthly|?
Rusty Moose |US Monthly| wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 20 hours ago the current world was made.
Settings
8.
Which rules and settings are recorded for Rusty Moose |US Monthly|?
Gather rate for Rusty Moose |US Monthly|: not stated in the name. A group limit is not stated. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
9.
What is the map for Rusty Moose |US Monthly|?
Size 4,750 with seed 893126: that is the procedural map Rusty Moose |US Monthly| runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
10.
Where does Rusty Moose |US Monthly| appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rusty Moose |US Monthly|: Rust community servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50.
11.
On Rusty Moose |US Monthly|, what is meant by each tag?
The game's server browser reads these tags from Rusty Moose |US Monthly|: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; v2634 (Protocol): Your game must match protocol 2634 to join; ptrak (Networking): The network layer is RakNet, the game's standard; monthly (Monthly): Facepunch's force wipe brings a monthly wipe; vanilla (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; official (Custom tag): A non-standard tag, set by the owner or a plugin; heb5134de (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
12.
By what method do you join Rusty Moose |US Monthly|?
Connect with client.connect 4.182.234.116:27036: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://moose.gg is its website.
NotesAnswered from the figuresRG-S4768-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp100,ptrak,v2634,monthly,official,vanilla,heb5134de,stok,gmrust
Game
gmrust
Game modeStandard survival, as Rust plays.
mp100
Max playersSlots: 100.
v2634
ProtocolYour game must match protocol 2634 to join.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
Wipe schedule
monthly
MonthlyFacepunch's force wipe brings a monthly wipe.
Difficulty
vanilla
VanillaRates, kits and rules are unchanged from Facepunch's release.
Other
official
Custom tagA non-standard tag, set by the owner or a plugin.
heb5134de
Custom tagA non-standard tag, set by the owner or a plugin.
stok
Custom tagA non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.