StatusLive Servers online11,597 Players34,396 Populated2,832 Wiped · 3 h63 Interval5 min Date28 OCT 2026

DWG RG-S15327Server sheetchecked 14d ago

Map Test Server

Offline 4.71.38.166:28015 checked 14d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,327top 71%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Map Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Wed 30 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 23:04 UTC27d ago 1 – running 0
Wed 23 Sep, 23:17 UTC34d ago 1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
229 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
14 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
18 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
145 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
44 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
40 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Map Test Server, and is it up?

Map Test Server is offline at this moment; 14 days 12 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 23 September 2026.

What location is recorded for Map Test Server?

There is no region published by Map Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 4.71.38.166:28015.

What Rust version is recorded for Map Test Server?

On Windows, Map Test Server runs Rust network protocol 2635 and build 167851. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Map Test Server?

The latest refresh records Map Test Server as offline, last seen 14 days 12 hours ago.

In the rankings, which position does Map Test Server hold?

Player hours over seven days place Map Test Server at #15,327, within the top 71% of ranked servers.

Schedules

What happens on Map Test Server on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 6.

What wipe schedule has been recorded for Map Test Server?

Map Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 2 hours ago.

Settings

What settings and rules apply on Map Test Server?

No gather rate is stated in the name of Map Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain Map Test Server?

On Rust Graphs, Map Test Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Map Test Server?

Tags published by Map Test Server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs167851 (Build): The game build is 167851; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Map Test Server?

In Rust, press F1 and type client.connect 4.71.38.166:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs167851,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs167851
Build The game build is 167851.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded