StatusLive Servers online11,626 Players39,326 Populated2,997 Wiped · 3 h96 Interval5 min Date28 OCT 2026

DWG RG-S15098Server sheetchecked 12d ago

AlphaGSM itrust

Offline 40.80.212.245:29272 checked 12d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,098top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on AlphaGSM itrust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for AlphaGSM itrust, and is it up?

Last seen 12 days 16 hours ago; right now AlphaGSM itrust is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 15 October 2026 is when Rust Graphs first saw it.

What location is recorded for AlphaGSM itrust?

No region is published by AlphaGSM itrust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 40.80.212.245:29272.

On which Rust version is AlphaGSM itrust running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on AlphaGSM itrust. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for AlphaGSM itrust?

AlphaGSM itrust is not responding at the latest refresh; the last record of it online is 12 days 16 hours ago.

What rank has been recorded for AlphaGSM itrust?

Player hours over seven days place AlphaGSM itrust at #15,098, within the top 70% of ranked servers.

Wipe times

What wipe schedule has been recorded for AlphaGSM itrust?

AlphaGSM itrust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 12 days 16 hours ago the current world was made.

Map and rules

Which settings does AlphaGSM itrust run, and what rules?

No gather rate is stated in the name of AlphaGSM itrust. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is AlphaGSM itrust played?

A procedural map, generated by the game, is what AlphaGSM itrust runs.

Filters

Where does AlphaGSM itrust appear among the Rust Graphs lists and filters?

On Rust Graphs, AlphaGSM itrust is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on AlphaGSM itrust?

Tags published by AlphaGSM itrust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to AlphaGSM itrust?

Enter client.connect 40.80.212.245:29272 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded