StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h23 Interval5 min Date28 OCT 2026

DWG RG-S15842Server sheetchecked 19d ago

OTCHO

Offline 41.108.208.0:28015 checked 19d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,842top 72%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 67 on average
55 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 60 on average
48 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
20 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
1 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
11 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
11 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is OTCHO, and is it online now?

Last seen 19 days 19 hours ago; right now OTCHO is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

In which location is OTCHO hosted?

No region is published by OTCHO. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 41.108.208.0:28015 is its address.

What Rust version is recorded for OTCHO?

On Linux, OTCHO runs Rust network protocol 2634 and build 167058. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for OTCHO?

No response from OTCHO; the server was last seen 19 days 19 hours ago.

What rank has been recorded for OTCHO?

Over the last seven days, OTCHO records #15,842 for player hours: the top 72% of all ranked servers. #635 against other quad servers.

Wipe data

What wipe schedule has been recorded for OTCHO?

Too few wipes are on record for OTCHO to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 8 hours ago the current world was made.

Settings

Which rules and settings are recorded for OTCHO?

No gather rate is stated in the name of OTCHO. 4 players per group at most (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has OTCHO loaded?

A procedural map, generated by the game, is what OTCHO runs.

Tags

On Rust Graphs, which lists and filters contain OTCHO?

On Rust Graphs, OTCHO is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

On OTCHO, what is meant by each tag?

gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags OTCHO publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to OTCHO?

In Rust, press F1 and type client.connect 41.108.208.0:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players Slots: 50.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded