DWG RG-S15611Server sheetchecked 17d ago
OTCHO
Offline 41.108.240.29:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #620 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for OTCHO, and is it up?
OTCHO is offline at this moment; 17 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.
What location is recorded for OTCHO?
A region is not published by OTCHO. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 41.108.240.29:28015 is its address.
What Rust version is recorded for OTCHO?
Rust network protocol 2634 and build 167398 on Linux: that is what OTCHO runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on OTCHO?
The latest refresh records OTCHO as offline, last seen 17 days 7 hours ago.
What rank has been recorded for OTCHO?
Player hours over seven days place OTCHO at #15,611, within the top 71% of ranked servers. #620 against other quad servers.
Wipe data
What wipe schedule has been recorded for OTCHO?
OTCHO's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 22 hours ago.
Rules and settings
What settings and rules apply on OTCHO?
Gather rate for OTCHO: not stated in the name. Groups: 4 players maximum (quad). softcore, The easier mode from Facepunch keeps part of your loot, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has OTCHO loaded?
OTCHO runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain OTCHO?
The Rust Graphs lists that carry OTCHO are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
On OTCHO, what is meant by each tag?
Tags published by OTCHO, and read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join OTCHO?
Enter client.connect 41.108.240.29:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4
Game
gmsoftcore
mp50
ts4
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.