StatusLive Servers online11,668 Players34,317 Populated2,844 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S15816Server sheetchecked 19d ago

OTCHO

Offline 41.109.197.57:28015 checked 19d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,816top 72%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers, and #637 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 67 on average
13 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
52 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average
23 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
5 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
10 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
10 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is OTCHO, and is it online now?

The current state of OTCHO is offline, with the last sighting 19 days 1 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.

In which location is OTCHO hosted?

There is no region published by OTCHO. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 41.109.197.57:28015 is its address.

On which Rust version is OTCHO running?

On Linux, OTCHO runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on OTCHO?

The latest refresh records OTCHO as offline, last seen 19 days 1 hours ago.

In the rankings, which position does OTCHO hold?

Player hours over seven days place OTCHO at #15,816, within the top 72% of ranked servers. #637 against other quad servers.

Schedules

On OTCHO, when do wipes occur?

The record of OTCHO's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 16 hours ago.

Rules and settings

Which settings does OTCHO run, and what rules?

The name of OTCHO records no gather rate. A group tops out at 4 players (quad). It runs the softcore game mode, The easier mode from Facepunch keeps part of your loot. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is OTCHO played?

A procedural map, generated by the game, is what OTCHO runs.

Tags

Where does OTCHO appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry OTCHO are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

On OTCHO, what is meant by each tag?

Tags published by OTCHO, and read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): The slot count is 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to OTCHO?

Enter client.connect 41.109.197.57:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167231,ts4

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp50
Max players The slot count is 50.
ts4
Group limit The team limit is 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded