DWG RG-S15855Server sheetchecked 18d ago
OTCHO
Offline 41.109.222.200:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is OTCHO, and is it online now?
OTCHO is offline at this moment; 18 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 10 October 2026.
What location is recorded for OTCHO?
No region is published by OTCHO. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 41.109.222.200:28015 is its address.
What Rust version is recorded for OTCHO?
On Linux, OTCHO runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for OTCHO?
No response from OTCHO; the server was last seen 18 days 19 hours ago.
Against other Rust servers, where is OTCHO placed?
Player hours over seven days place OTCHO at #15,855, within the top 72% of ranked servers. #633 against other quad servers.
Schedules
On OTCHO, when do wipes occur?
Too few wipes are on record for OTCHO to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 11 hours ago.
Settings
What settings and rules apply on OTCHO?
No gather rate is stated in the name of OTCHO. Groups: 4 players maximum (quad). softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is OTCHO played?
A procedural map, generated by the game, is what OTCHO runs.
Tags
On Rust Graphs, which lists and filters contain OTCHO?
These Rust Graphs lists include OTCHO: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
On OTCHO, what is meant by each tag?
gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): 50 player slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags OTCHO publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to OTCHO?
Enter client.connect 41.109.222.200:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4
Game
gmsoftcore
mp50
ts4
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.