StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S15912Server sheetchecked 21d ago

OTCHO

Offline 41.109.73.155:28015 checked 21d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,912top 72%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers, and #638 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 66 on average
152 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
24 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
29 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average
2 / 100
05
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
9 / 200
06
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
9 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is OTCHO online, and what uptime has been recorded?

OTCHO is offline at this moment; 21 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is OTCHO hosted?

A region is not published by OTCHO. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 41.109.73.155:28015.

What Rust version is recorded for OTCHO?

Rust network protocol 2634 and build 167058 on Linux: that is what OTCHO runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on OTCHO?

OTCHO is not responding at the latest refresh; the last record of it online is 21 days 8 hours ago.

In the rankings, which position does OTCHO hold?

Within the top 72% of all ranked servers: OTCHO at #15,912 for player hours, seven days recorded. Within the quad group it places #638.

Schedules

Which times and days are wipes plotted at on OTCHO?

Too few wipes are on record for OTCHO to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 2 hours ago.

Map and rules

Which settings does OTCHO run, and what rules?

The name of OTCHO records no gather rate. A group tops out at 4 players (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is OTCHO played?

A procedural map, generated by the game, is what OTCHO runs.

Filters

On Rust Graphs, which lists and filters contain OTCHO?

The Rust Graphs lists that carry OTCHO are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meaning is attached to each tag on OTCHO?

Tags published by OTCHO, and read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): 50 player slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is OTCHO joined?

In Rust, press F1 and type client.connect 41.109.73.155:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode Softcore rules apply, an easier set.
mp50
Max players 50 player slots.
ts4
Group limit The team limit is 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded