StatusLive Servers online11,744 Players73,772 Populated3,676 Wiped · 3 h137 Interval5 min Date28 OCT 2026

DWG RG-S15885Server sheetchecked 20d ago

OTCHO

Offline 41.109.90.50:28015 checked 20d ago

quad softcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,885top 72%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on OTCHO
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EA] Softcore 1quad · monthly · 68 on average
142 / 350
02
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average
22 / 300
03
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average
15 / 150
04
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average
2 / 100
05
[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
11 / 200
06
[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average
11 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is OTCHO, and is it online now?

The current state of OTCHO is offline, with the last sighting 20 days 4 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

What location is recorded for OTCHO?

A region is not published by OTCHO. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 41.109.90.50:28015.

What Rust version is recorded for OTCHO?

The platform is Linux and the version is Rust network protocol 2634 and build 167058 on OTCHO. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on OTCHO?

OTCHO is not responding at the latest refresh; the last record of it online is 20 days 4 hours ago.

In the rankings, which position does OTCHO hold?

Over the last seven days, OTCHO records #15,885 for player hours: the top 72% of all ranked servers. Within the quad group it places #633.

Schedules

What wipe schedule has been recorded for OTCHO?

Too few wipes are on record for OTCHO to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 2 hours ago the current world was made.

Settings

Which settings does OTCHO run, and what rules?

Gather rate for OTCHO: not stated in the name. Groups: 4 players maximum (quad). softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is OTCHO played?

OTCHO runs a procedural map, which the game generates.

Lists and filters

Where does OTCHO appear among the Rust Graphs lists and filters?

On Rust Graphs, OTCHO is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which meaning is attached to each tag on OTCHO?

Tags published by OTCHO, and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): 50 player slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join OTCHO?

Connect with client.connect 41.109.90.50:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players 50 player slots.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded