DWG RG-S2830Server sheetchecked 11m ago
Voodoo ZA
Online AF 41.193.158.50:27999 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 23% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:51 UTC FW27d ago | 13 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Voodoo ZA, and is it up?
At this moment Voodoo ZA is online. About 2 days 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Voodoo ZA perform, as measured?
269 server fps on average over the last 48 hours, and never under 139. Counted at its highest: 90,313 entities, buildings, deployables and the rest of the world included. 3,681 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Voodoo ZA?
In Africa Voodoo ZA lists itself, tagged AF. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 41.193.158.50:27999.
What Rust version is recorded for Voodoo ZA?
Rust network protocol 2635 and build 168909 on Linux: that is what Voodoo ZA runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Voodoo ZA?
At the last refresh, Voodoo ZA recorded 0 players across 100 slots. The seven-day mean is 1 players; the peak over the same period is 10. The 48-hour peak falls at 19:00 UTC, averaging 8 players.
Against other Rust servers, where is Voodoo ZA placed?
The same seven-day player-hour count places Voodoo ZA at #7 within Africa, #2,830 across all ranked servers and in the top 13% of them.
Schedules
What is recorded on Voodoo ZA on wipe day?
At their busiest, its recent wipes drew 13 players on average. At 28 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Voodoo ZA?
Once a month, with the force wipe, is when Voodoo ZA wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Rules and settings
Which rules and settings are recorded for Voodoo ZA?
No gather rate is stated in the name of Voodoo ZA. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. The plugin count is Carbon. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
On which map is Voodoo ZA played?
Size 3,700 with seed 164068669: that is the procedural map Voodoo ZA runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Voodoo ZA appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Voodoo ZA are: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Africa; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Voodoo ZA?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^y (Carbon): Carbon is the plugin framework here; AF (Africa): The server browser lists it under Africa are the tags Voodoo ZA publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Voodoo ZA?
In Rust, press F1 and type client.connect 41.193.158.50:27999 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/D7JYfcdTBV.
Server tags
Published as mp100,ptrak,$r?,v2635,^y,^m,^v,AF,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^y
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.