StatusLive Servers online11,757 Players61,690 Populated3,500 Wiped · 3 h129 Interval5 min Date27 OCT 2026

DWG RG-S14243Server sheetchecked 11m ago

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|

Online 41.76.213.81:28055 checked 11m ago

3x quad moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#14,243top 64%
Last wipe6d agono schedule published
Next wipe15hWed 28 Oct, 14:52 UTC
Fig. 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on TOG Rust |3x Modded|Stack Sizes|Raidable...
Fig. 2

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers, and #590 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 14:52 UTC, in 15h. Every Wednesday at 14:52 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held40%else halves by day 4

Coming wipes

  1. 15hWed 28 Oct, 14:52 UTC
  2. 7d 15hWed 4 Nov, 14:52 UTC
  3. 8d 19hThu 5 Nov, 19:00 UTCFW
  4. 14d 15hWed 11 Nov, 14:52 UTC
  5. 21d 15hWed 18 Nov, 14:52 UTC
  6. 28d 15hWed 25 Nov, 14:52 UTC
  7. 35d 15hWed 2 Dec, 14:52 UTC
  8. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:52 UTC6d ago 1 – running 0
Wed 14 Oct, 15:06 UTC13d ago 1 halved by day 1 7 days 0
Wed 7 Oct, 15:00 UTC20d ago 2 halved by day 4 7 days 1
Thu 1 Oct, 18:07 UTC FW26d ago 2 held half 5.9 days 2
Wed 23 Sep, 14:59 UTC34d ago 2 halved by day 4 8.1 days 1
Wed 16 Sep, 15:00 UTC41d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, and is it online now?

Right now, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is recorded as online. Counted from its reported uptime, the last restart was about 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| perform, as measured?

The last 48 hours give an average of 55 server fps and a floor of 44. Counted at its highest: 96,119 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,374 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hosted?

A region is not published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 41.76.213.81:28055.

On which Rust version is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| running?

Rust network protocol 2635 and build 167781 on Windows: that is what TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

At the last refresh, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| placed?

Player hours over seven days place TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| at #14,243, within the top 64% of ranked servers. #590 against other quad servers.

Schedules

On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 40% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.

What wipe schedule has been recorded for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

every Wednesday at 14:52 UTC is how TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| wipes. Wednesday 28 October at 14:52 UTC is the date its next wipe is due. The current world has been in use since 6 days 8 hours ago.

Rules and settings

Which rules and settings are recorded for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| takes its gather rate from its name: 3x. Groups: 4 players maximum (quad). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?

Seed 1337 and size 3,850 define the procedural map TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Filters

Where does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| are: 3x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 3x.

On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, what is meant by each tag?

Tags published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| joined?

Connect with client.connect 41.76.213.81:28055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/m6nU2CgsZg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded