DWG RG-S14243Server sheetchecked 11m ago
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|
Online 41.76.213.81:28055 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, and #590 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 14:52 UTC, in 15h. Every Wednesday at 14:52 UTC · high confidence
Coming wipes
- 15hWed 28 Oct, 14:52 UTC
- 7d 15hWed 4 Nov, 14:52 UTC
- 8d 19hThu 5 Nov, 19:00 UTCFW
- 14d 15hWed 11 Nov, 14:52 UTC
- 21d 15hWed 18 Nov, 14:52 UTC
- 28d 15hWed 25 Nov, 14:52 UTC
- 35d 15hWed 2 Dec, 14:52 UTC
- 36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:52 UTC6d ago | 1 | – | running | 0 |
| Wed 14 Oct, 15:06 UTC13d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 7 Oct, 15:00 UTC20d ago | 2 | halved by day 4 | 7 days | 1 |
| Thu 1 Oct, 18:07 UTC FW26d ago | 2 | held half | 5.9 days | 2 |
| Wed 23 Sep, 14:59 UTC34d ago | 2 | halved by day 4 | 8.1 days | 1 |
| Wed 16 Sep, 15:00 UTC41d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, and is it online now?
Right now, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| is recorded as online. Counted from its reported uptime, the last restart was about 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| perform, as measured?
The last 48 hours give an average of 55 server fps and a floor of 44. Counted at its highest: 96,119 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,374 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| hosted?
A region is not published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 41.76.213.81:28055.
On which Rust version is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| running?
Rust network protocol 2635 and build 167781 on Windows: that is what TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
At the last refresh, TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 1.
Against other Rust servers, where is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| placed?
Player hours over seven days place TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| at #14,243, within the top 64% of ranked servers. #590 against other quad servers.
Schedules
On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 40% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.
What wipe schedule has been recorded for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
every Wednesday at 14:52 UTC is how TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| wipes. Wednesday 28 October at 14:52 UTC is the date its next wipe is due. The current world has been in use since 6 days 8 hours ago.
Rules and settings
Which rules and settings are recorded for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| takes its gather rate from its name: 3x. Groups: 4 players maximum (quad). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|?
Seed 1337 and size 3,850 define the procedural map TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Filters
Where does TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| are: 3x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 3x.
On TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, what is meant by each tag?
Tags published by TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events|, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is TOG Rust |3x Modded|Stack Sizes|Raidable Bases|Airfield Events| joined?
Connect with client.connect 41.76.213.81:28055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/m6nU2CgsZg.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp100
ts4
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.