DWG RG-S15353Server sheetchecked 1d ago
The Rust Server
Offline 43.227.71.245:20631 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:27 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for The Rust Server, and is it up?
The current state of The Rust Server is offline, with the last sighting 25 hours ago. The uptime it reports puts the last restart at about 18 days 23 hours ago. 145 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 19 September 2026.
How does The Rust Server perform, as measured?
Average server fps over the last 48 hours is 111; the lowest was 34. Counted at its highest: 45,737 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,792 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for The Rust Server?
No region is published by The Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 43.227.71.245:20631.
What Rust version is recorded for The Rust Server?
On Linux, The Rust Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on The Rust Server?
The latest refresh records The Rust Server as offline, last seen 25 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for The Rust Server?
Player hours over seven days place The Rust Server at #15,353, within the top 69% of ranked servers.
Wipe data
What happens on The Rust Server on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on The Rust Server?
The record of The Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 1 hours ago.
Map and rules
Which settings does The Rust Server run, and what rules?
No gather rate is stated in the name of The Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is The Rust Server played?
Size 3,000 with seed 1175069549: that is the procedural map The Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain The Rust Server?
The Rust Graphs lists that carry The Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On The Rust Server, what is meant by each tag?
The game's server browser reads these tags from The Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to The Rust Server?
Enter client.connect 43.227.71.245:20631 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp40
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.