StatusLive Servers online11,904 Players102,408 Populated3,941 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 9m ago

PPP-僵尸/突袭/事件/车队 非常不纯净PVE

Online 43.249.192.111:6037 checked 9m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on PPP-僵尸/突袭/事件/车队 非常不纯净PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:53 UTC18d ago 2 – running 0
Sat 10 Oct, 12:25 UTC19d ago 2 – 0.7 days 0
Tue 6 Oct, 12:52 UTC23d ago 3 halved by day 3 4 days 1
Tue 6 Oct, 01:37 UTC23d ago 3 – 0.5 days 0
Wed 23 Sep, 13:16 UTC36d ago 2 halved by day 8 12.5 days 0
Tue 22 Sep, 13:57 UTC37d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is PPP-僵尸/突袭/事件/车队 非常不纯净PVE online, and what uptime has been recorded?

Right now, PPP-僵尸/突袭/事件/车队 非常不纯净PVE is recorded as online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.

What location is recorded for PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

No region tag is published by PPP-僵尸/突袭/事件/车队 非常不纯净PVE, but its name points to Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 43.249.192.111:6037.

What Rust version is recorded for PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

Rust network protocol 2634 and build 167781 on Linux: that is what PPP-僵尸/突袭/事件/车队 非常不纯净PVE runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

0 of 50 slots on PPP-僵尸/突袭/事件/车队 非常不纯净PVE are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

Over the last seven days, PPP-僵尸/突袭/事件/车队 非常不纯净PVE records #15,327 for player hours: the top 69% of all ranked servers.

Schedules

What is recorded on PPP-僵尸/突袭/事件/车队 非常不纯净PVE on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 5.5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

There is no next wipe to predict at PPP-僵尸/突袭/事件/车队 非常不纯净PVE, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 18 days 12 hours ago.

Settings

Which settings does PPP-僵尸/突袭/事件/车队 非常不纯净PVE run, and what rules?

No gather rate is stated in the name of PPP-僵尸/突袭/事件/车队 非常不纯净PVE. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Filters

Where does PPP-僵尸/突袭/事件/车队 非常不纯净PVE appear among the Rust Graphs lists and filters?

On Rust Graphs, PPP-僵尸/突袭/事件/车队 非常不纯净PVE is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On PPP-僵尸/突袭/事件/车队 非常不纯净PVE, what is meant by each tag?

The game's server browser reads these tags from PPP-僵尸/突袭/事件/车队 非常不纯净PVE: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join PPP-僵尸/突袭/事件/车队 非常不纯净PVE?

In Rust, press F1 and type client.connect 43.249.192.111:6037 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded