StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h18 Interval5 min Date28 OCT 2026

DWG RG-S0909Server sheetchecked 2h ago

#10-[搞就完了]10倍/10.28新档/无权/萌新首选

Online EA 43.249.192.152:12930 checked 2h ago

modded
Connect
Players now 16/ 100 16% full
7-day average11peak 31
Rank#909top 4% · #80 in EA
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
01020304020:0005:0014:0023:0008:0017:00Wiped Mon 26 Oct, 23:15 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on #10-[搞就完了]10倍/10.28新档/无权/萌新首选
Fig. 2

Server performance

Server fpsWipe
05010015020020:0005:0014:0023:0008:0017:00Wiped Mon 26 Oct, 23:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak28players, last three wipes
crowd held67%else halves by day 8

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 35, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:15 UTC1d ago – – running 0
Wed 14 Oct, 22:42 UTC13d ago 35 halved by day 8 12 days 0
Thu 1 Oct, 21:26 UTC FW26d ago 26 held half 13.1 days 1
Tue 15 Sep, 23:07 UTC42d ago 23 held half 15.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for #10-[搞就完了]10倍/10.28新档/无权/萌新首选, and is it up?

Right now, #10-[搞就完了]10倍/10.28新档/无权/萌新首选 is recorded as online. About 17 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is #10-[搞就完了]10倍/10.28新档/无权/萌新首选 stable in the figures recorded?

69 server fps on average over the last 48 hours, and never under 41. Counted at its highest: 127,775 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,161 MB. Players feel low fps and a climbing entity count as lag.

In which location is #10-[搞就完了]10倍/10.28新档/无权/萌新首选 hosted?

With its EA tag, #10-[搞就完了]10倍/10.28新档/无权/萌新首选 lists itself in Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 43.249.192.152:12930.

What Rust version is recorded for #10-[搞就完了]10倍/10.28新档/无权/萌新首选?

Rust network protocol 2635 on Windows: that is what #10-[搞就完了]10倍/10.28新档/无权/萌新首选 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for #10-[搞就完了]10倍/10.28新档/无权/萌新首选?

Current player count on #10-[搞就完了]10倍/10.28新档/无权/萌新首选: 16, of 100 slots. Averaged across seven days, the player count is 11, with a peak of 31. The 48-hour peak falls at 00:00 UTC, averaging 21 players.

What rank has been recorded for #10-[搞就完了]10倍/10.28新档/无权/萌新首选?

The same seven-day player-hour count places #10-[搞就完了]10倍/10.28新档/无权/萌新首选 at #80 within Asia, #909 across all ranked servers and in the top 4% of them.

Wipe times

What is recorded on #10-[搞就完了]10倍/10.28新档/无权/萌新首选 on wipe day?

An average of 28 players was recorded at the busiest point of its recent wipes. 14 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 8.

On #10-[搞就完了]10倍/10.28新档/无权/萌新首选, when do wipes occur?

There is no next wipe to predict at #10-[搞就完了]10倍/10.28新档/无权/萌新首选, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 44 hours ago the current world was made.

Settings

Which settings does #10-[搞就完了]10倍/10.28新档/无权/萌新首选 run, and what rules?

No gather rate is stated in the name of #10-[搞就完了]10倍/10.28新档/无权/萌新首选. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. VAC is on: that is Valve's anti-cheat.

What is the map for #10-[搞就完了]10倍/10.28新档/无权/萌新首选?

Size 3,900 with seed 169903: that is the procedural map #10-[搞就完了]10倍/10.28新档/无权/萌新首选 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain #10-[搞就完了]10倍/10.28新档/无权/萌新首选?

On Rust Graphs, #10-[搞就完了]10倍/10.28新档/无权/萌新首选 is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

Which meaning is attached to each tag on #10-[搞就完了]10倍/10.28新档/无权/萌新首选?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; v2635 (Protocol): Join only if your game is on protocol 2635; ptrak (Networking): Standard network layer: RakNet; biweekly (Biweekly): The wipe cycle is two weeks; vanilla (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): In the server browser it appears under East Asia; h454e9f56 (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags #10-[搞就完了]10倍/10.28新档/无权/萌新首选 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is #10-[搞就完了]10倍/10.28新档/无权/萌新首选 joined?

In Rust, press F1 and type client.connect 43.249.192.152:12930 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,v2635,biweekly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
v2635
Protocol Join only if your game is on protocol 2635.
ptrak
Networking Standard network layer: RakNet.

Wipe schedule

biweekly
Biweekly The wipe cycle is two weeks.

Difficulty

vanilla
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Other

h454e9f56
Custom tag The owner or a plugin set this tag; it is not standard Rust.
stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded