StatusLive Servers online11,909 Players102,314 Populated3,972 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 2d ago

Worldscale private reference

Offline 44.244.119.140:29015 checked 2d ago

Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Worldscale private reference
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
343 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
458 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
979 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
52 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
983 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
37 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Worldscale private reference, and is it up?

Worldscale private reference is offline at this moment; 2 days 17 hours ago is when it was last seen. 1 of 48 hours up over the last 2 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

In which location is Worldscale private reference hosted?

A region is not published by Worldscale private reference. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 44.244.119.140:29015.

What Rust version is recorded for Worldscale private reference?

On Linux, Worldscale private reference runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Worldscale private reference?

No response from Worldscale private reference; the server was last seen 2 days 17 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does Worldscale private reference hold?

Within the top 69% of all ranked servers: Worldscale private reference at #15,327 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Worldscale private reference?

Too few wipes are on record for Worldscale private reference to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 3 hours ago the current world was made.

Settings

Which settings does Worldscale private reference run, and what rules?

Gather rate for Worldscale private reference: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Worldscale private reference played?

Worldscale private reference runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Worldscale private reference?

The Rust Graphs lists that carry Worldscale private reference are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On Worldscale private reference, what is meant by each tag?

Tags published by Worldscale private reference, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Worldscale private reference joined?

Enter client.connect 44.244.119.140:29015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp4
Max players Slots: 4.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded