StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S7342Server sheetchecked 9m ago

REALITY4 OPAL | MAX4 | WEEKLY WIPE

Online 45.11.95.86:9999 checked 9m ago

quad weekly wipes moddedoxide
Connect
Players now 1/ 100 1% full
7-day average0peak 1
Rank#7,342top 33%
Last wipe6d agoweekly schedule
Next wipe22hFri 30 Oct, 17:22 UTC
Fig. 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on REALITY4 OPAL | MAX4 | WEEKLY WIPE
Fig. 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, and #407 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

a steady gap

Next wipe Friday 30 October, 17:22 UTC, in 22h. Every 7 days 5 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 22hFri 30 Oct, 17:22 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 8d 3hFri 6 Nov, 22:19 UTC
  4. 15d 8hSat 14 Nov, 03:15 UTC
  5. 22d 13hSat 21 Nov, 08:11 UTC
  6. 29d 18hSat 28 Nov, 13:08 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 36d 23hSat 5 Dec, 18:04 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:26 UTC6d ago 1 – running 0
Fri 16 Oct, 07:30 UTC13d ago 1 halved by day 6 7.2 days 0
Fri 9 Oct, 14:02 UTC20d ago 1 halved by day 3 6.7 days 0
Fri 2 Oct, 07:20 UTC27d ago 2 halved by day 1 7.3 days 0
Fri 25 Sep, 08:30 UTC34d ago 4 halved by day 4 7 days 1
Fri 18 Sep, 09:50 UTC41d ago 2 halved by day 5 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 9 / 50
02 4 / 200
03 2 / 100
04
⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average
8 / 200
05
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 101 on average
42 / 200
06
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 56 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for REALITY4 OPAL | MAX4 | WEEKLY WIPE, and is it up?

At this moment REALITY4 OPAL | MAX4 | WEEKLY WIPE is online. Counted from its reported uptime, the last restart was about 16 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of REALITY4 OPAL | MAX4 | WEEKLY WIPE show?

Average server fps over the last 48 hours is 173; the lowest was 142. Counted at its highest: 71,509 entities, buildings, deployables and the rest of the world included. 3,305 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is REALITY4 OPAL | MAX4 | WEEKLY WIPE hosted?

There is no region published by REALITY4 OPAL | MAX4 | WEEKLY WIPE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 45.11.95.86:9999.

What Rust version is recorded for REALITY4 OPAL | MAX4 | WEEKLY WIPE?

Rust network protocol 2635 and build 168909 on Windows: that is what REALITY4 OPAL | MAX4 | WEEKLY WIPE runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for REALITY4 OPAL | MAX4 | WEEKLY WIPE?

At the last refresh, REALITY4 OPAL | MAX4 | WEEKLY WIPE recorded 1 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 19:00 UTC, averaging 1 players.

Against other Rust servers, where is REALITY4 OPAL | MAX4 | WEEKLY WIPE placed?

Player hours over seven days place REALITY4 OPAL | MAX4 | WEEKLY WIPE at #7,342, within the top 33% of ranked servers. Ranked #407 among quad servers.

Wipe times

What happens on REALITY4 OPAL | MAX4 | WEEKLY WIPE on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 15 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for REALITY4 OPAL | MAX4 | WEEKLY WIPE?

The recent wipes at REALITY4 OPAL | MAX4 | WEEKLY WIPE have come about every 7 days. On Friday 30 October at 17:22 UTC its next wipe is due. 6 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Settings

Which settings does REALITY4 OPAL | MAX4 | WEEKLY WIPE run, and what rules?

The name of REALITY4 OPAL | MAX4 | WEEKLY WIPE records no gather rate. Groups: 4 players maximum (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has REALITY4 OPAL | MAX4 | WEEKLY WIPE loaded?

Seed 80665133 and size 3,500 define the procedural map REALITY4 OPAL | MAX4 | WEEKLY WIPE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does REALITY4 OPAL | MAX4 | WEEKLY WIPE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include REALITY4 OPAL | MAX4 | WEEKLY WIPE: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

On REALITY4 OPAL | MAX4 | WEEKLY WIPE, what is meant by each tag?

The game's server browser reads these tags from REALITY4 OPAL | MAX4 | WEEKLY WIPE: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is REALITY4 OPAL | MAX4 | WEEKLY WIPE joined?

Connect with client.connect 45.11.95.86:9999: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/g3Ju7DvZhF.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded