StatusLive Servers online11,662 Players41,782 Populated2,976 Wiped · 3 h88 Interval5 min Date28 OCT 2026

DWG RG-S0000Server sheetchecked 44d ago

A Rust Server

Offline 45.12.71.8:20791 checked 44d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank–score 0
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
259 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
22 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
35 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
128 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
46 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
48 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for A Rust Server, and is it up?

Last seen 44 days 16 hours ago; right now A Rust Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is A Rust Server hosted?

There is no region published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.12.71.8:20791 is its address.

What Rust version is recorded for A Rust Server?

On Linux, A Rust Server runs Rust network protocol 2633 and build 163207. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for A Rust Server?

No response from A Rust Server; the server was last seen 44 days 16 hours ago.

Wipe data

On A Rust Server, when do wipes occur?

The record of A Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 50 days 13 hours ago the current world was made.

Settings

Which rules and settings are recorded for A Rust Server?

No gather rate is stated in the name of A Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Lists and filters

Where does A Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On A Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags A Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to A Rust Server?

Connect with client.connect 45.12.71.8:20791: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded