DWG RG-S15922Server sheetchecked 21d ago
[DH Production] 2xPvE: Running Wanderer
Offline 45.126.209.250:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:26 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [DH Production] 2xPvE: Running Wanderer, and is it online now?
The current state of [DH Production] 2xPvE: Running Wanderer is offline, with the last sighting 21 days 13 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.
What location is recorded for [DH Production] 2xPvE: Running Wanderer?
A region is not published by [DH Production] 2xPvE: Running Wanderer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.126.209.250:28015 is its address.
What Rust version is recorded for [DH Production] 2xPvE: Running Wanderer?
On Windows, [DH Production] 2xPvE: Running Wanderer runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on [DH Production] 2xPvE: Running Wanderer?
No response from [DH Production] 2xPvE: Running Wanderer; the server was last seen 21 days 13 hours ago.
In the rankings, which position does [DH Production] 2xPvE: Running Wanderer hold?
Within the top 72% of all ranked servers: [DH Production] 2xPvE: Running Wanderer at #15,922 for player hours, seven days recorded. Within the quad group it places #632.
Wipe times
What happens on [DH Production] 2xPvE: Running Wanderer on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [DH Production] 2xPvE: Running Wanderer?
Too few wipes are on record for [DH Production] 2xPvE: Running Wanderer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 10 hours ago the current world was made.
Settings
Which settings does [DH Production] 2xPvE: Running Wanderer run, and what rules?
No gather rate is stated in the name of [DH Production] 2xPvE: Running Wanderer. Groups: 4 players maximum (quad). softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has [DH Production] 2xPvE: Running Wanderer loaded?
A procedural map, generated by the game, is what [DH Production] 2xPvE: Running Wanderer runs.
Tags
Where does [DH Production] 2xPvE: Running Wanderer appear among the Rust Graphs lists and filters?
On Rust Graphs, [DH Production] 2xPvE: Running Wanderer is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
On [DH Production] 2xPvE: Running Wanderer, what is meant by each tag?
Tags published by [DH Production] 2xPvE: Running Wanderer, and read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply, an easier set; mp80 (Max players): 80 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is [DH Production] 2xPvE: Running Wanderer joined?
In Rust, press F1 and type client.connect 45.126.209.250:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp80,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z
Game
gmsoftcore
mp80
ts4
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.