DWG RG-S5754Server sheetchecked 1d ago
Dev Testing Server - Unsecure
Offline 45.129.156.2:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:40 UTC3d ago | 1 | – | running | 1 |
| Fri 23 Oct, 13:08 UTC4d ago | 1 | – | 1 days | 1 |
| Sun 11 Oct, 13:35 UTC16d ago | 1 | held half | 12 days | 1 |
| Sun 4 Oct, 12:37 UTC23d ago | 1 | held half | 7 days | 0 |
| Tue 22 Sep, 19:01 UTC35d ago | 1 | halved by day 9 | 11.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Dev Testing Server - Unsecure online, and what uptime has been recorded?
Last seen 32 hours ago; right now Dev Testing Server - Unsecure is offline. For the last 7 full days the record is 38 of 168 hours up, 23% of the time. On 20 September 2026 is when Rust Graphs first saw it.
What location is recorded for Dev Testing Server - Unsecure?
No region is published by Dev Testing Server - Unsecure. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.129.156.2:28015 is its address.
On which Rust version is Dev Testing Server - Unsecure running?
On Windows, Dev Testing Server - Unsecure runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Dev Testing Server - Unsecure?
No response from Dev Testing Server - Unsecure; the server was last seen 32 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 15:00 UTC, averaging 1 players.
What rank has been recorded for Dev Testing Server - Unsecure?
Player hours over seven days place Dev Testing Server - Unsecure at #5,754, within the top 26% of ranked servers.
Wipe data
On Dev Testing Server - Unsecure, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 67% of its recent wipes. By day 9 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on Dev Testing Server - Unsecure?
Dev Testing Server - Unsecure wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 3 days 11 hours ago the current world was made.
Settings
Which settings does Dev Testing Server - Unsecure run, and what rules?
No gather rate is stated in the name of Dev Testing Server - Unsecure. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map has Dev Testing Server - Unsecure loaded?
A procedural map, generated by the game, is what Dev Testing Server - Unsecure runs.
Tags
Where does Dev Testing Server - Unsecure appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Dev Testing Server - Unsecure are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On Dev Testing Server - Unsecure, what is meant by each tag?
The game's server browser reads these tags from Dev Testing Server - Unsecure: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Dev Testing Server - Unsecure joined?
Connect with client.connect 45.129.156.2:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.