StatusLive Servers online11,611 Players33,784 Populated2,810 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S10339Server sheetchecked 12m ago

[RU] WARWAKE: The First Lands

Online EU 45.138.174.17:28281 checked 12m ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#10,339top 46% · #2282 in EU
Last wipe18d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on [RU] WARWAKE: The First Lands
Fig. 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:39 UTC21d ago 1 – running 1
Wed 7 Oct, 07:16 UTC21d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is [RU] WARWAKE: The First Lands, and is it online now?

[RU] WARWAKE: The First Lands is up at this moment. Counted from its reported uptime, the last restart was about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 7 October 2026.

How does [RU] WARWAKE: The First Lands perform, as measured?

94 server fps on average over the last 48 hours, and never under 15. Counted at its highest: 95,113 entities, buildings, deployables and the rest of the world included. 2,990 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [RU] WARWAKE: The First Lands?

With its EU tag, [RU] WARWAKE: The First Lands lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.138.174.17:28281 is its address.

On which Rust version is [RU] WARWAKE: The First Lands running?

Rust network protocol 2635 and build 168909 on Linux: that is what [RU] WARWAKE: The First Lands runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for [RU] WARWAKE: The First Lands?

At the last refresh, [RU] WARWAKE: The First Lands recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is [RU] WARWAKE: The First Lands placed?

Across seven days, player hours give [RU] WARWAKE: The First Lands #10,339 globally and #2,282 in Europe, a top 46% position among ranked servers.

Wipe times

What happens on [RU] WARWAKE: The First Lands on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

On [RU] WARWAKE: The First Lands, when do wipes occur?

Once a month, with the force wipe, is when [RU] WARWAKE: The First Lands wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 16 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for [RU] WARWAKE: The First Lands?

No gather rate is stated in the name of [RU] WARWAKE: The First Lands. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for [RU] WARWAKE: The First Lands?

[RU] WARWAKE: The First Lands runs a procedural map of size 4,000 with seed 10044, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [RU] WARWAKE: The First Lands appear among the Rust Graphs lists and filters?

On Rust Graphs, [RU] WARWAKE: The First Lands is placed in these lists: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On [RU] WARWAKE: The First Lands, what is meant by each tag?

Tags published by [RU] WARWAKE: The First Lands, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join [RU] WARWAKE: The First Lands?

Enter client.connect 45.138.174.17:28281 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded