DWG RG-S8070Server sheetchecked 14d ago
LONG WAR Server
Offline 45.138.174.22:28912 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, and #176 of the solo servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:17 UTC14d ago | 17 | – | running | 0 |
| Tue 13 Oct, 07:27 UTC15d ago | 17 | – | 1.2 days | 0 |
| Sat 19 Sep, 09:53 UTC39d ago | 7 | halved by day 2 | 23.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LONG WAR Server online, and what uptime has been recorded?
Last seen 14 days 7 hours ago; right now LONG WAR Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 September 2026.
What location is recorded for LONG WAR Server?
No region is published by LONG WAR Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 45.138.174.22:28912 is its address.
On which Rust version is LONG WAR Server running?
On Linux, LONG WAR Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for LONG WAR Server?
LONG WAR Server is not responding at the latest refresh; the last record of it online is 14 days 7 hours ago.
What rank has been recorded for LONG WAR Server?
Within the top 37% of all ranked servers: LONG WAR Server at #8,070 for player hours, seven days recorded. #176 against other solo servers.
Wipe times
On LONG WAR Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 14 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on LONG WAR Server?
There is no next wipe to predict at LONG WAR Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 11 hours ago the current world was made.
Map and rules
What settings and rules apply on LONG WAR Server?
Gather rate for LONG WAR Server: not stated in the name. One player per group: no teams. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
What is the map for LONG WAR Server?
Seed 2222 and size 3,500 define the procedural map LONG WAR Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does LONG WAR Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry LONG WAR Server are: Modded Rust servers and Solo Rust servers: group limit 1. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.
Which meaning is attached to each tag on LONG WAR Server?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags LONG WAR Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join LONG WAR Server?
Connect with client.connect 45.138.174.22:28912: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts1,^o^z
Game
gmvanilla
mp100
ts1
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.