StatusLive Servers online11,739 Players51,557 Populated3,316 Wiped · 3 h122 Interval5 min Date28 OCT 2026

DWG RG-S8070Server sheetchecked 14d ago

LONG WAR Server

Offline 45.138.174.22:28912 checked 14d ago

solo vanillamoddedoxide
Connect
Players now 4/ 100 4% full
7-day average0peak –
Rank#8,070top 37%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LONG WAR Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 37% of all ranked servers, and #176 of the solo servers (top 84%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak14players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 17, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 12:17 UTC14d ago 17 – running 0
Tue 13 Oct, 07:27 UTC15d ago 17 – 1.2 days 0
Sat 19 Sep, 09:53 UTC39d ago 7 halved by day 2 23.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 2 / 100
02 1 / 100
03
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 WipeSA · solo · weekly · 9 on average
16 / 100
04
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10EU · solo · weekly · 5 on average
5 / 200
05
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · solo · monthly · 5 on average
3 / 400
06
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · solo · monthly · 3 on average
0 / 400
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is LONG WAR Server online, and what uptime has been recorded?

Last seen 14 days 7 hours ago; right now LONG WAR Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 18 September 2026.

What location is recorded for LONG WAR Server?

No region is published by LONG WAR Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 45.138.174.22:28912 is its address.

On which Rust version is LONG WAR Server running?

On Linux, LONG WAR Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for LONG WAR Server?

LONG WAR Server is not responding at the latest refresh; the last record of it online is 14 days 7 hours ago.

What rank has been recorded for LONG WAR Server?

Within the top 37% of all ranked servers: LONG WAR Server at #8,070 for player hours, seven days recorded. #176 against other solo servers.

Wipe times

On LONG WAR Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 14 players on average. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on LONG WAR Server?

There is no next wipe to predict at LONG WAR Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 11 hours ago the current world was made.

Map and rules

What settings and rules apply on LONG WAR Server?

Gather rate for LONG WAR Server: not stated in the name. One player per group: no teams. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for LONG WAR Server?

Seed 2222 and size 3,500 define the procedural map LONG WAR Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does LONG WAR Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry LONG WAR Server are: Modded Rust servers and Solo Rust servers: group limit 1. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.

Which meaning is attached to each tag on LONG WAR Server?

gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts1 (Group limit): Team size is capped at 1; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags LONG WAR Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join LONG WAR Server?

Connect with client.connect 45.138.174.22:28912: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts1,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts1
Group limit Team size is capped at 1.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded