Fig. 1Players on Irrenanstalt TestserverRG-S15341-01 · Sheet 1 of 11
Fig. 2
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15341-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15341-03 · Sheet 3 of 11
Schedule
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
usual gap0.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 9 OctThu 1 OctTue 29 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ScheduleExpected wipesRG-S15341-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 9 Oct, 21:25 UTC19d ago
1
–
running
0
Thu 1 Oct, 11:29 UTC28d ago
1
–
8.4 days
0
Tue 29 Sep, 21:54 UTC29d ago
1
–
1.6 days
0
Tue 29 Sep, 02:12 UTC30d ago
2
–
0.8 days
0
Mon 28 Sep, 01:51 UTC31d ago
2
–
1 days
0
Sun 27 Sep, 12:41 UTC32d ago
1
–
0.5 days
0
Sat 26 Sep, 17:38 UTC32d ago
1
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15341-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is Irrenanstalt Testserver, and is it online now?
At this moment Irrenanstalt Testserver is online. Counted from its reported uptime, the last restart was about 14 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
2.
What does the recorded performance of Irrenanstalt Testserver show?
139 server fps on average over the last 48 hours, and never under 50. Counted at its highest: 78,334 entities, buildings, deployables and the rest of the world included. 2,741 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
3.
What location is recorded for Irrenanstalt Testserver?
A region is not published by Irrenanstalt Testserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 45.138.49.49:27019.
4.
On which Rust version is Irrenanstalt Testserver running?
On Windows, Irrenanstalt Testserver runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
5.
What does the population history show for Irrenanstalt Testserver?
At the last refresh, Irrenanstalt Testserver recorded 0 players across 6 slots. Averaged across seven days, the player count is 0.
6.
What rank has been recorded for Irrenanstalt Testserver?
Player hours over seven days place Irrenanstalt Testserver at #15,341, within the top 69% of ranked servers.
Wipe times
7.
On Irrenanstalt Testserver, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
8.
On Irrenanstalt Testserver, when do wipes occur?
The force wipe is the only wipe at Irrenanstalt Testserver, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 19 days 19 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
9.
Which rules and settings are recorded for Irrenanstalt Testserver?
The name of Irrenanstalt Testserver records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
10.
What is the map for Irrenanstalt Testserver?
Seed 1337 and size 4,000 define the procedural map Irrenanstalt Testserver generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Tags
11.
Where does Irrenanstalt Testserver appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Irrenanstalt Testserver: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
12.
On Irrenanstalt Testserver, what is meant by each tag?
Tags published by Irrenanstalt Testserver, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp6 (Max players): The slot count is 6; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
13.
How is Irrenanstalt Testserver joined?
In Rust, press F1 and type client.connect 45.138.49.49:27019 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/ucgAK2Xnjc.
NotesAnswered from the figuresRG-S15341-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp6,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in standard Rust style.
mp6
Max playersThe slot count is 6.
ts8
Group limitThe default team size of 8 applies.
v2635
ProtocolTo join, your game must be on protocol 2635.
cs168909
BuildBuild: 168909.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Wipe schedule
^m
MonthlyMonthly wipes, on Facepunch's force wipe.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15341-11 · Sheet 11 of 11