StatusLive Servers online11,765 Players63,710 Populated3,546 Wiped · 3 h133 Interval5 min Date27 OCT 2026

DWG RG-S15274Server sheetchecked 8d ago

111OdawgsWorld

Offline 45.140.128.78:10200 checked 8d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,274top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 111OdawgsWorld
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for 111OdawgsWorld, and is it up?

The current state of 111OdawgsWorld is offline, with the last sighting 8 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.

What location is recorded for 111OdawgsWorld?

A region is not published by 111OdawgsWorld. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.140.128.78:10200 is its address.

On which Rust version is 111OdawgsWorld running?

Rust network protocol 2634 and build 167231 on Windows: that is what 111OdawgsWorld runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for 111OdawgsWorld?

No response from 111OdawgsWorld; the server was last seen 8 days 21 hours ago.

In the rankings, which position does 111OdawgsWorld hold?

Within the top 69% of all ranked servers: 111OdawgsWorld at #15,274 for player hours, seven days recorded.

Schedules

On 111OdawgsWorld, when do wipes occur?

111OdawgsWorld's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 3 hours ago.

Map and rules

What settings and rules apply on 111OdawgsWorld?

Gather rate for 111OdawgsWorld: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is 111OdawgsWorld played?

Size 3,500 with seed 6738: that is the procedural map 111OdawgsWorld runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain 111OdawgsWorld?

On Rust Graphs, 111OdawgsWorld is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On 111OdawgsWorld, what is meant by each tag?

The game's server browser reads these tags from 111OdawgsWorld: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to 111OdawgsWorld?

In Rust, press F1 and type client.connect 45.140.128.78:10200 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded