StatusLive Servers online11,647 Players39,332 Populated2,956 Wiped · 3 h71 Interval5 min Date28 OCT 2026

DWG RG-S15420Server sheetchecked 9m ago

rust Server

Online 45.141.225.90:28015 checked 9m ago

Connect
Players now 0/ 1000 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on rust Server
Fig. 2

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for rust Server, and is it up?

Right now, rust Server is recorded as online. About 5 days 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 129 of 168 hours up, 77% of the time. On 8 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of rust Server show?

The last 48 hours give an average of 59 server fps and a floor of 59. Counted at its highest: 14,991 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,527 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for rust Server?

A region is not published by rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 45.141.225.90:28015.

On which Rust version is rust Server running?

Rust network protocol 2634 and build 167231 on Windows: that is what rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for rust Server?

Current player count on rust Server: 0, of 1,000 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does rust Server hold?

Player hours over seven days place rust Server at #15,420, within the top 69% of ranked servers.

Wipe data

On rust Server, when do wipes occur?

rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 19 days 12 hours ago.

Rules and settings

Which settings does rust Server run, and what rules?

Gather rate for rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.

What is the map for rust Server?

Size 2,000 with seed 6738: that is the procedural map rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain rust Server?

The Rust Graphs lists that carry rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to rust Server?

Enter client.connect 45.141.225.90:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://qonix.co.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1000
Max players Slots: 1,000.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded