StatusLive Servers online11,716 Players52,540 Populated3,337 Wiped · 3 h139 Interval5 min Date28 OCT 2026

DWG RG-S4001Server sheetchecked 7m ago

NUCLEAR 10X | MAX 4 | WIPE 25/10

Online 45.146.81.78:28050 checked 7m ago

10x quad weekly wipes vanillamoddedoxide
Connect
Players now 0/ 500 0% full
7-day average1peak 4
Rank#4,001top 18%
Last wipe2d agoweekly schedule
Next wipe4d 15hSun 1 Nov, 15:17 UTC
Fig. 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on NUCLEAR 10X | MAX 4 | WIPE 25/10
Fig. 2

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers, and #258 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 15:17 UTC, in 4d 15h. Its weekly schedule tag · low confidence

usual gap6.5 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak3players, last three wipes
crowd held80%else halves by day 3

Coming wipes

  1. 4d 15hSun 1 Nov, 15:17 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 11d 15hSun 8 Nov, 15:17 UTC
  4. 18d 15hSun 15 Nov, 15:17 UTC
  5. 25d 15hSun 22 Nov, 15:17 UTC
  6. 32d 15hSun 29 Nov, 15:17 UTC
  7. 36d 18hThu 3 Dec, 19:00 UTCFW
  8. 39d 15hSun 6 Dec, 15:17 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:17 UTC2d ago 2 – running 1
Mon 19 Oct, 03:29 UTC8d ago 2 held half 6.5 days 0
Thu 15 Oct, 21:19 UTC12d ago 6 held half 3.3 days 1
Sun 11 Oct, 15:37 UTC16d ago 8 halved by day 3 4.2 days 2
Fri 9 Oct, 06:35 UTC18d ago 5 held half 2.4 days 2
Thu 1 Oct, 18:08 UTC FW26d ago 4 held half 7.5 days 0
Thu 24 Sep, 17:41 UTC33d ago 2 held half 7 days 0
Thu 17 Sep, 12:49 UTC40d ago 1 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for NUCLEAR 10X | MAX 4 | WIPE 25/10, and is it up?

At this moment NUCLEAR 10X | MAX 4 | WIPE 25/10 is online. Counted from its reported uptime, the last restart was about 12 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. First seen by Rust Graphs on 13 September 2026.

Is NUCLEAR 10X | MAX 4 | WIPE 25/10 stable in the figures recorded?

The last 48 hours give an average of 60 server fps and a floor of 52. Counted at its highest: 132,432 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,301 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for NUCLEAR 10X | MAX 4 | WIPE 25/10?

No region is published by NUCLEAR 10X | MAX 4 | WIPE 25/10. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 45.146.81.78:28050 is its address.

On which Rust version is NUCLEAR 10X | MAX 4 | WIPE 25/10 running?

Rust network protocol 2635 and build 168909 on Linux: that is what NUCLEAR 10X | MAX 4 | WIPE 25/10 runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for NUCLEAR 10X | MAX 4 | WIPE 25/10?

Current player count on NUCLEAR 10X | MAX 4 | WIPE 25/10: 0, of 500 slots. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 2 players.

Against other Rust servers, where is NUCLEAR 10X | MAX 4 | WIPE 25/10 placed?

Over the last seven days, NUCLEAR 10X | MAX 4 | WIPE 25/10 records #4,001 for player hours: the top 18% of all ranked servers. Ranked #258 among quad servers.

Wipe data

What is recorded on NUCLEAR 10X | MAX 4 | WIPE 25/10 on wipe day?

At their busiest, its recent wipes drew 3 players on average. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 80% of its recent wipes. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for NUCLEAR 10X | MAX 4 | WIPE 25/10?

The prediction follows its tag, because too few wipes of NUCLEAR 10X | MAX 4 | WIPE 25/10 are on record to confirm the schedule. On Sunday 1 November at 15:17 UTC its next wipe is due. 2 days 8 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Settings

What settings and rules apply on NUCLEAR 10X | MAX 4 | WIPE 25/10?

10x gather is stated in the name of NUCLEAR 10X | MAX 4 | WIPE 25/10. A group tops out at 4 players (quad). battlefield, fast PvP with kits and high rates, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is NUCLEAR 10X | MAX 4 | WIPE 25/10 played?

Seed 2134659109 and size 4,500 define the procedural map NUCLEAR 10X | MAX 4 | WIPE 25/10 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain NUCLEAR 10X | MAX 4 | WIPE 25/10?

These Rust Graphs lists include NUCLEAR 10X | MAX 4 | WIPE 25/10: 10x Rust servers, plotted, Modded Rust servers and Rust battlefield servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.

On NUCLEAR 10X | MAX 4 | WIPE 25/10, what is meant by each tag?

Tags published by NUCLEAR 10X | MAX 4 | WIPE 25/10, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs NUCLEAR 10X | MAX 4 | WIPE 25/10?

NUCLEAR 10X | MAX 4 | WIPE 25/10 publishes a nuclearbrasil.io hostname. 1 other server we track publishes one too, so the same operator most likely runs them.

How to join

By what method do you join NUCLEAR 10X | MAX 4 | WIPE 25/10?

In Rust, press F1 and type client.connect 45.146.81.78:28050 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://nuclearbrasil.io is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,^i,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded