StatusLive Servers online11,675 Players48,284 Populated3,207 Wiped · 3 h120 Interval5 min Date28 OCT 2026

DWG RG-S15843Server sheetchecked 19d ago

Name of Server as Shown on the Client Server List

Offline 45.147.120.201:28015 checked 19d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,843top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
352 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
22 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
41 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
144 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
63 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
65 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 19 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 8 October 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 45.147.120.201:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2633 and build 165217 on Windows: that is what Name of Server as Shown on the Client Server List runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 19 days 7 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Within the top 72% of all ranked servers: Name of Server as Shown on the Client Server List at #15,843 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 19 days 8 hours ago the current world was made.

Rules and settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

The name of Name of Server as Shown on the Client Server List records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Name of Server as Shown on the Client Server List played?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Name of Server as Shown on the Client Server List?

In Rust, press F1 and type client.connect 45.147.120.201:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded