StatusLive Servers online11,668 Players44,124 Populated3,047 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S16968Server sheetchecked 30d ago

ServerName

Offline 45.150.67.34:28015 checked 30d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,968top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
280 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
24 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
37 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
138 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
50 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
44 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ServerName, and is it up?

The current state of ServerName is offline, with the last sighting 30 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

What location is recorded for ServerName?

No region is published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 45.150.67.34:28015.

What Rust version is recorded for ServerName?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on ServerName. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on ServerName?

ServerName is not responding at the latest refresh; the last record of it online is 30 days 8 hours ago.

Against other Rust servers, where is ServerName placed?

Over the last seven days, ServerName records #16,968 for player hours: the top 71% of all ranked servers.

Schedules

Which times and days are wipes plotted at on ServerName?

The record of ServerName's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 30 days 8 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for ServerName?

No gather rate is stated in the name of ServerName. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has ServerName loaded?

A procedural map, generated by the game, is what ServerName runs.

Lists and filters

On Rust Graphs, which lists and filters contain ServerName?

These Rust Graphs lists include ServerName: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on ServerName?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags ServerName publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is ServerName joined?

Connect with client.connect 45.150.67.34:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded