StatusLive Servers online11,838 Players77,057 Populated3,823 Wiped · 3 h150 Interval5 min Date27 OCT 2026

DWG RG-S15400Server sheetchecked 11m ago

RustLands | 2x weekly

Online NA 45.45.239.174:29015 checked 11m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 0/ 120 0% full
7-day average0peak –
Rank#15,400top 69% · #1550 in NA
Last wipe19d agoweekly schedule
Next wipe1d 20hThu 29 Oct, 17:30 UTC
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on RustLands | 2x weekly
Fig. 2

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 29 October, 17:30 UTC, in 1d 20h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 100 on average
376 / 390
02
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
12 / 150
03
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 75 on average
15 / 200
04
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 49 on average
2 / 150
05
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 25 on average
94 / 150
06
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average
3 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustLands | 2x weekly, and is it online now?

RustLands | 2x weekly is up at this moment. About 5 days ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 8 October 2026 is when Rust Graphs first saw it.

Is RustLands | 2x weekly stable in the figures recorded?

The last 48 hours give an average of 60 server fps and a floor of 58. Counted at its highest: 3,077 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 880 MB. Players feel low fps and a climbing entity count as lag.

In which location is RustLands | 2x weekly hosted?

In North America RustLands | 2x weekly lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 45.45.239.174:29015.

What Rust version is recorded for RustLands | 2x weekly?

Rust network protocol 2635 and build 168909 on Linux: that is what RustLands | 2x weekly runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on RustLands | 2x weekly?

0 of 120 slots on RustLands | 2x weekly are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for RustLands | 2x weekly?

The same seven-day player-hour count places RustLands | 2x weekly at #1,550 within North America, #15,400 across all ranked servers and in the top 69% of them.

Schedules

On RustLands | 2x weekly, when do wipes occur?

The estimate of RustLands | 2x weekly's next wipe is drawn from weekly: 7 days after its last wipe. It is due to wipe next on Thursday 29 October at 17:30 UTC. The world it runs now was made 19 days 3 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

What settings and rules apply on RustLands | 2x weekly?

2x gather is stated in the name of RustLands | 2x weekly. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has RustLands | 2x weekly loaded?

Size 1,000 with seed 4201738: that is the procedural map RustLands | 2x weekly runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain RustLands | 2x weekly?

On Rust Graphs, RustLands | 2x weekly is placed in these lists: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meaning is attached to each tag on RustLands | 2x weekly?

The game's server browser reads these tags from RustLands | 2x weekly: gmvanilla (Game mode): This is vanilla survival; mp120 (Max players): Slots: 120; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs RustLands | 2x weekly?

RustLands | 2x weekly publishes a rustlands.net hostname. 8 other servers we track publish one too, so the same operator most likely runs them.

How to join

What is the way to connect to RustLands | 2x weekly?

In Rust, press F1 and type client.connect 45.45.239.174:29015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rustlands.net is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp120
Max players Slots: 120.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded