StatusLive Servers online11,718 Players47,661 Populated3,204 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15285Server sheetchecked 9d ago

test

Offline 45.45.239.214:27115 checked 9d ago

vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,285top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct20 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 23:57 UTC10d ago 0 – running 0
Sat 17 Oct, 19:32 UTC11d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average
4 / 100
02 3 / 15
03 3 / 100
04 4 / 100
05
PVP Arena | Aimtraingroups of 8+ · 2 on average
0 / 40
06 0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is test, and is it online now?

Last seen 9 days 22 hours ago; right now test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

In which location is test hosted?

A region is not published by test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 45.45.239.214:27115.

On which Rust version is test running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on test. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on test?

test is not responding at the latest refresh; the last record of it online is 9 days 22 hours ago.

Against other Rust servers, where is test placed?

Player hours over seven days place test at #15,285, within the top 69% of ranked servers.

Schedules

What happens on test on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on test?

Too few wipes are on record for test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 10 days ago the current world was made.

Settings

Which rules and settings are recorded for test?

The name of test records no gather rate. No limit is published beyond the default: 8 players per group. combat training, aim and PvP practice, loot handed out, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has test loaded?

test runs a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain test?

These Rust Graphs lists include test: Modded Rust servers and Rust aim training servers, listed live. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On test, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^d (Combat training): Loot comes free, for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to test?

Enter client.connect 45.45.239.214:27115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustlands.net is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,^d,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^d
Combat training Loot comes free, for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded