DWG RG-S15344Server sheetchecked 3d ago
TEST
Offline 45.85.105.212:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is TEST online, and what uptime has been recorded?
Last seen 3 days 4 hours ago; right now TEST is offline. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. First seen by Rust Graphs on 25 October 2026.
What location is recorded for TEST?
No region is published by TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 45.85.105.212:28015 is its address.
What Rust version is recorded for TEST?
The platform is Windows and the version is Rust network protocol 2635 and build 169082 on TEST. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on TEST?
No response from TEST; the server was last seen 3 days 4 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for TEST?
Player hours over seven days place TEST at #15,344, within the top 69% of ranked servers.
Wipe times
On TEST, when do wipes occur?
TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 days 5 hours ago.
Rules and settings
Which rules and settings are recorded for TEST?
Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Tags
Where does TEST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On TEST, what is meant by each tag?
Tags published by TEST, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs169082 (Build): Build: 169082; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to TEST?
Connect with client.connect 45.85.105.212:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs169082,ts8
Game
gmrust
mp10
ts8
v2635
cs169082
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.