StatusLive Servers online11,701 Players40,419 Populated3,002 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 9m ago

My Rust server | Powered by AMP

Online 45.88.188.162:28015 checked 9m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
187 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
120 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
19 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
11 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
20 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
28 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is My Rust server | Powered by AMP, and is it online now?

At this moment My Rust server | Powered by AMP is online. The uptime it reports puts the last restart at about 10 days 9 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 18 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of My Rust server | Powered by AMP show?

Average server fps over the last 48 hours is 25; the lowest was 2. Counted at its highest: 111,230 entities, buildings, deployables and the rest of the world included. 5,506 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 45.88.188.162:28015.

What Rust version is recorded for My Rust server | Powered by AMP?

Rust network protocol 2634 and build 167781 on Linux: that is what My Rust server | Powered by AMP runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on My Rust server | Powered by AMP?

At the last refresh, My Rust server | Powered by AMP recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does My Rust server | Powered by AMP hold?

Over the last seven days, My Rust server | Powered by AMP records #15,349 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 11 hours ago.

Map and rules

Which settings does My Rust server | Powered by AMP run, and what rules?

The name of My Rust server | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is My Rust server | Powered by AMP played?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?

These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On My Rust server | Powered by AMP, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is My Rust server | Powered by AMP joined?

Enter client.connect 45.88.188.162:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded