DWG RG-S15339Server sheetchecked 11m ago
My Rust server | Powered by AMP
Online 45.88.188.162:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is My Rust server | Powered by AMP, and is it online now?
At this moment My Rust server | Powered by AMP is online. The uptime it reports puts the last restart at about 10 days 5 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 18 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of My Rust server | Powered by AMP show?
Average server fps over the last 48 hours is 24; the lowest was 2. Counted at its highest: 111,230 entities, buildings, deployables and the rest of the world included. 5,506 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 45.88.188.162:28015.
What Rust version is recorded for My Rust server | Powered by AMP?
Rust network protocol 2634 and build 167781 on Linux: that is what My Rust server | Powered by AMP runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on My Rust server | Powered by AMP?
At the last refresh, My Rust server | Powered by AMP recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does My Rust server | Powered by AMP hold?
Over the last seven days, My Rust server | Powered by AMP records #15,339 for player hours: the top 69% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on My Rust server | Powered by AMP?
My Rust server | Powered by AMP's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 10 days 7 hours ago.
Map and rules
Which settings does My Rust server | Powered by AMP run, and what rules?
The name of My Rust server | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is My Rust server | Powered by AMP played?
My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?
These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On My Rust server | Powered by AMP, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is My Rust server | Powered by AMP joined?
Enter client.connect 45.88.188.162:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.