StatusLive Servers online11,718 Players61,678 Populated3,282 Wiped · 3 h174 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 10m ago

Aqua Rust | Map Devempoment

Online 45.92.36.78:28055 checked 10m ago

quad
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Aqua Rust | Map Devempoment
Fig. 2

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 129 on average
84 / 250
02
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 92 on average
35 / 200
03 52 / 300
04
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 56 on average
18 / 200
05 0 / 165
06
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 29 on average
123 / 130
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Aqua Rust | Map Devempoment, and is it up?

Right now, Aqua Rust | Map Devempoment is recorded as online. About 3 hours ago is when it last restarted, measured from the uptime it reports. 71 of 96 hours up over the last 4 full days, which is 74% of the time. First seen by Rust Graphs on 25 October 2026.

How does Aqua Rust | Map Devempoment perform, as measured?

The last 48 hours give an average of 158 server fps and a floor of 138. Counted at its highest: 98,000 entities, buildings, deployables and the rest of the world included. 1,965 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Aqua Rust | Map Devempoment hosted?

There is no region published by Aqua Rust | Map Devempoment. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 45.92.36.78:28055 is its address.

On which Rust version is Aqua Rust | Map Devempoment running?

On Windows, Aqua Rust | Map Devempoment runs Rust network protocol 2635 and build 169387. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Aqua Rust | Map Devempoment?

Current player count on Aqua Rust | Map Devempoment: 0, of 10 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Aqua Rust | Map Devempoment placed?

Player hours over seven days place Aqua Rust | Map Devempoment at #15,262, within the top 69% of ranked servers. Ranked #614 among quad servers.

Wipe data

What wipe schedule has been recorded for Aqua Rust | Map Devempoment?

The record of Aqua Rust | Map Devempoment's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 9 hours ago.

Map and rules

Which settings does Aqua Rust | Map Devempoment run, and what rules?

No gather rate is stated in the name of Aqua Rust | Map Devempoment. 4 players per group at most (quad). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Aqua Rust | Map Devempoment?

Seed 45678934 and size 4,000 define the procedural map Aqua Rust | Map Devempoment generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Aqua Rust | Map Devempoment appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Aqua Rust | Map Devempoment: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad; Last wipe: In the last week.

On Aqua Rust | Map Devempoment, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs169387 (Build): 169387 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Aqua Rust | Map Devempoment publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Aqua Rust | Map Devempoment?

Enter client.connect 45.92.36.78:28055 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://aquarust.co.uk/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169387,ts4

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs169387
Build 169387 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded