DWG RG-S4213Server sheetchecked 10m ago
RU:RUST
Online 46.0.24.240:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:25 UTC4d ago | 7 | – | running | 0 |
| Fri 23 Oct, 06:57 UTC4d ago | 0 | – | 0.7 days | 0 |
| Thu 1 Oct, 18:24 UTC FW26d ago | 1 | halved by day 3 | 21.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RU:RUST online, and what uptime has been recorded?
RU:RUST is up at this moment. Counted from its reported uptime, the last restart was about 23 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of RU:RUST show?
The last 48 hours give an average of 110 server fps and a floor of 78. Counted at its highest: 63,085 entities, buildings, deployables and the rest of the world included. 2,516 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RU:RUST?
Its name points to Europe, though RU:RUST publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 46.0.24.240:28015 is its address.
On which Rust version is RU:RUST running?
Rust network protocol 2635 and build 168909 on Windows: that is what RU:RUST runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on RU:RUST?
0 of 100 slots on RU:RUST are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 7. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 5 players.
Against other Rust servers, where is RU:RUST placed?
Within the top 19% of all ranked servers: RU:RUST at #4,213 for player hours, seven days recorded.
Wipe data
What happens on RU:RUST on the day of a wipe?
An average of 3 players was recorded at the busiest point of its recent wipes. At 41 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.
What wipe schedule has been recorded for RU:RUST?
No next wipe can be predicted for RU:RUST: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 4 days ago.
Rules and settings
Which rules and settings are recorded for RU:RUST?
The name of RU:RUST records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has RU:RUST loaded?
Size 3,400 with seed 61738452: that is the procedural map RU:RUST runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does RU:RUST appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RU:RUST are: Europe servers, plotted and Rust community servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on RU:RUST?
Tags published by RU:RUST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join RU:RUST?
Connect with client.connect 46.0.24.240:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.