StatusLive Servers online11,748 Players75,412 Populated3,731 Wiped · 3 h138 Interval5 min Date28 OCT 2026

DWG RG-S14398Server sheetchecked 31d ago

WindowsGSM - Server #2

Offline 46.1.184.12:2633 checked 31d ago

Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,398top 61%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WindowsGSM - Server #2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
679 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
429 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
40 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
52 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
228 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
134 / 175
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is WindowsGSM - Server #2 online, and what uptime has been recorded?

The current state of WindowsGSM - Server #2 is offline, with the last sighting 31 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

In which location is WindowsGSM - Server #2 hosted?

There is no region published by WindowsGSM - Server #2. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 46.1.184.12:2633 is its address.

What Rust version is recorded for WindowsGSM - Server #2?

Rust network protocol 2633 and build 163794 on Windows: that is what WindowsGSM - Server #2 runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for WindowsGSM - Server #2?

WindowsGSM - Server #2 is not responding at the latest refresh; the last record of it online is 31 days 17 hours ago.

In the rankings, which position does WindowsGSM - Server #2 hold?

Player hours over seven days place WindowsGSM - Server #2 at #14,398, within the top 61% of ranked servers.

Wipe data

Which times and days are wipes plotted at on WindowsGSM - Server #2?

The record of WindowsGSM - Server #2's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 42 days 17 hours ago.

Rules and settings

Which rules and settings are recorded for WindowsGSM - Server #2?

No gather rate is stated in the name of WindowsGSM - Server #2. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has WindowsGSM - Server #2 loaded?

WindowsGSM - Server #2 runs a procedural map, which the game generates.

Filters

Where does WindowsGSM - Server #2 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include WindowsGSM - Server #2: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On WindowsGSM - Server #2, what is meant by each tag?

Tags published by WindowsGSM - Server #2, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join WindowsGSM - Server #2?

Connect with client.connect 46.1.184.12:2633: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded