DWG RG-S15025Server sheetchecked 44d ago
preauth-linux-validation
Offline 46.101.107.66:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 16:34 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is preauth-linux-validation online, and what uptime has been recorded?
The current state of preauth-linux-validation is offline, with the last sighting 44 days 4 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 September 2026.
In which location is preauth-linux-validation hosted?
No region is published by preauth-linux-validation. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 46.101.107.66:28015 is its address.
On which Rust version is preauth-linux-validation running?
On Linux, preauth-linux-validation runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on preauth-linux-validation?
The latest refresh records preauth-linux-validation as offline, last seen 44 days 4 hours ago.
Against other Rust servers, where is preauth-linux-validation placed?
Player hours over seven days place preauth-linux-validation at #15,025, within the top – of ranked servers.
Wipe data
What happens on preauth-linux-validation on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for preauth-linux-validation?
The record of preauth-linux-validation's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 44 days 4 hours ago the current world was made.
Settings
Which rules and settings are recorded for preauth-linux-validation?
No gather rate is stated in the name of preauth-linux-validation. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is preauth-linux-validation played?
preauth-linux-validation runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain preauth-linux-validation?
These Rust Graphs lists include preauth-linux-validation: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on preauth-linux-validation?
The game's server browser reads these tags from preauth-linux-validation: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is preauth-linux-validation joined?
Enter client.connect 46.101.107.66:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.