DWG RG-S15351Server sheetchecked 11m ago
RUST DEV | PRIVATE | INSECURE
Online 46.101.233.53:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RUST DEV | PRIVATE | INSECURE, and is it online now?
Right now, RUST DEV | PRIVATE | INSECURE is recorded as online. The uptime it reports puts the last restart at about 5 days 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 12 October 2026 is when Rust Graphs first saw it.
How does RUST DEV | PRIVATE | INSECURE perform, as measured?
Average server fps over the last 48 hours is 219; the lowest was 181. Counted at its highest: 2,914 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,004 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is RUST DEV | PRIVATE | INSECURE hosted?
There is no region published by RUST DEV | PRIVATE | INSECURE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.101.233.53:28015.
On which Rust version is RUST DEV | PRIVATE | INSECURE running?
Rust network protocol 2634 and build 167584 on Linux: that is what RUST DEV | PRIVATE | INSECURE runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on RUST DEV | PRIVATE | INSECURE?
0 of 10 slots on RUST DEV | PRIVATE | INSECURE are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for RUST DEV | PRIVATE | INSECURE?
Within the top 69% of all ranked servers: RUST DEV | PRIVATE | INSECURE at #15,351 for player hours, seven days recorded.
Wipe times
Which times and days are wipes plotted at on RUST DEV | PRIVATE | INSECURE?
Too few wipes are on record for RUST DEV | PRIVATE | INSECURE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 16 days 15 hours ago.
Map and rules
What settings and rules apply on RUST DEV | PRIVATE | INSECURE?
Gather rate for RUST DEV | PRIVATE | INSECURE: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map has RUST DEV | PRIVATE | INSECURE loaded?
Seed 424242 and size 1,000 define the procedural map RUST DEV | PRIVATE | INSECURE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RUST DEV | PRIVATE | INSECURE appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RUST DEV | PRIVATE | INSECURE: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RUST DEV | PRIVATE | INSECURE?
The game's server browser reads these tags from RUST DEV | PRIVATE | INSECURE: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to RUST DEV | PRIVATE | INSECURE?
In Rust, press F1 and type client.connect 46.101.233.53:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.