StatusLive Servers online11,695 Players39,471 Populated2,990 Wiped · 3 h89 Interval5 min Date29 OCT 2026

DWG RG-S13072Server sheetchecked 11d ago

TimoBeta

Offline 46.110.178.155:28015 checked 11d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,072top 60%
Last wipe12d agono schedule published
Next wipe1d 15hFri 30 Oct, 17:31 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TimoBeta
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct10 Oct14 Oct20 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 17:31 UTC, in 1d 15h. Every other Friday at 17:31 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 15hFri 30 Oct, 17:31 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 15d 15hFri 13 Nov, 17:31 UTC
  4. 29d 15hFri 27 Nov, 17:31 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW
  6. 43d 15hFri 11 Dec, 17:31 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:31 UTC12d ago 1 – running 1
Fri 2 Oct, 18:12 UTC26d ago 1 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
176 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
125 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
19 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
18 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
23 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TimoBeta, and is it up?

The current state of TimoBeta is offline, with the last sighting 11 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 1 October 2026.

In which location is TimoBeta hosted?

A region is not published by TimoBeta. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 46.110.178.155:28015 is its address.

What Rust version is recorded for TimoBeta?

On Windows, TimoBeta runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on TimoBeta?

The latest refresh records TimoBeta as offline, last seen 11 days 2 hours ago.

Against other Rust servers, where is TimoBeta placed?

Within the top 60% of all ranked servers: TimoBeta at #13,072 for player hours, seven days recorded.

Schedules

What happens on TimoBeta on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for TimoBeta?

The wipe rhythm at TimoBeta is every other Friday at 17:31 UTC. It is due to wipe next on Friday 30 October at 17:31 UTC. The current world has been in use since 12 days 8 hours ago.

Map and rules

Which settings does TimoBeta run, and what rules?

Gather rate for TimoBeta: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Lists and filters

On Rust Graphs, which lists and filters contain TimoBeta?

On Rust Graphs, TimoBeta is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On TimoBeta, what is meant by each tag?

The game's server browser reads these tags from TimoBeta: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to TimoBeta?

Connect with client.connect 46.110.178.155:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded