DWG RG-S13641Server sheetchecked 17d ago
Server name on in-game server list
Offline 46.110.76.92:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:48 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Server name on in-game server list, and is it up?
Last seen 17 days 2 hours ago; right now Server name on in-game server list is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 27 September 2026.
What location is recorded for Server name on in-game server list?
There is no region published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 46.110.76.92:28015.
What Rust version is recorded for Server name on in-game server list?
On Windows, Server name on in-game server list runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Server name on in-game server list?
No response from Server name on in-game server list; the server was last seen 17 days 2 hours ago.
In the rankings, which position does Server name on in-game server list hold?
Within the top 62% of all ranked servers: Server name on in-game server list at #13,641 for player hours, seven days recorded.
Schedules
On Server name on in-game server list, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Server name on in-game server list?
The record of Server name on in-game server list's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 1 hours ago the current world was made.
Map and rules
What settings and rules apply on Server name on in-game server list?
Gather rate for Server name on in-game server list: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
On which map is Server name on in-game server list played?
A procedural map, generated by the game, is what Server name on in-game server list runs.
Lists and filters
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Server name on in-game server list are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Server name on in-game server list?
Tags published by Server name on in-game server list, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Server name on in-game server list?
Enter client.connect 46.110.76.92:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla
mp5
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.