DWG RG-S15391Server sheetchecked 39d ago
ServerName
Offline 46.125.132.24:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is ServerName, and is it online now?
The current state of ServerName is offline, with the last sighting 39 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 19 September 2026.
In which location is ServerName hosted?
A region is not published by ServerName. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.125.132.24:28015.
On which Rust version is ServerName running?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on ServerName?
ServerName is not responding at the latest refresh; the last record of it online is 39 days 19 hours ago.
Against other Rust servers, where is ServerName placed?
Player hours over seven days place ServerName at #15,391, within the top – of ranked servers.
Wipe times
On ServerName, when do wipes occur?
The record of ServerName's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 39 days 19 hours ago the current world was made.
Settings
Which rules and settings are recorded for ServerName?
The name of ServerName records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
What is the map for ServerName?
ServerName runs a procedural map, which the game generates.
Tags
Where does ServerName appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On ServerName, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): 164530 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags ServerName publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is ServerName joined?
Enter client.connect 46.125.132.24:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.