StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h59 Interval5 min Date28 OCT 2026

DWG RG-S7725Server sheetchecked 2h ago

for dmbsses

Online EU · ger 46.126.108.67:28015 checked 2h ago

monthly wipes vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#7,725top 35% · #2068 in EU
Last wipe7d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on for dmbsses
Fig. 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:28 UTC7d ago 3 – running 0
Tue 20 Oct, 16:06 UTC8d ago 3 – 0.8 days 0
Thu 1 Oct, 18:30 UTC FW27d ago 6 halved by day 6 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is for dmbsses online, and what uptime has been recorded?

At this moment for dmbsses is online. About 2 days 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 15 September 2026.

What does the recorded performance of for dmbsses show?

Average server fps over the last 48 hours is 165; the lowest was 135. Counted at its highest: 59,887 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,847 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for for dmbsses?

Region code ger applies to for dmbsses, which carries the EU tag and is listed in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.126.108.67:28015 is its address.

On which Rust version is for dmbsses running?

On Linux, for dmbsses runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for for dmbsses?

0 of 100 slots on for dmbsses are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 22:00 UTC, averaging 1 players.

What rank has been recorded for for dmbsses?

The same seven-day player-hour count places for dmbsses at #2,068 within Europe, #7,725 across all ranked servers and in the top 35% of them.

Wipe data

What is recorded on for dmbsses on wipe day?

The recent wipes averaged a busiest count of 4 players. At 6 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 6.

On for dmbsses, when do wipes occur?

The force wipe is the only wipe at for dmbsses, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 7 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does for dmbsses run, and what rules?

No gather rate is stated in the name of for dmbsses. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

On which map is for dmbsses played?

Seed 1922680968 and size 3,300 define the procedural map for dmbsses generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does for dmbsses appear among the Rust Graphs lists and filters?

These Rust Graphs lists include for dmbsses: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On for dmbsses, what is meant by each tag?

The game's server browser reads these tags from for dmbsses: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $rger (Region code): Region code: ger; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to for dmbsses?

Enter client.connect 46.126.108.67:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$rger,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$rger
Region code Region code: ger.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded