DWG RG-S15470Server sheetchecked 35d ago
Test
Offline 46.138.149.57:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Test online, and what uptime has been recorded?
Test is offline at this moment; 35 days 14 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.
In which location is Test hosted?
There is no region published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 46.138.149.57:28015.
On which Rust version is Test running?
The platform is Windows and the version is Rust network protocol 2633 and build 163493 on Test. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Test?
The latest refresh records Test as offline, last seen 35 days 14 hours ago.
What rank has been recorded for Test?
Over the last seven days, Test records #15,470 for player hours: the top 67% of all ranked servers.
Wipe times
On Test, when do wipes occur?
Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 54 days 15 hours ago the current world was made.
Settings
What settings and rules apply on Test?
Gather rate for Test: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Test loaded?
Test runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain Test?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): 163493 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Test joined?
Connect with client.connect 46.138.149.57:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.