DWG RG-S14334Server sheetchecked 29d ago
Test
Offline 46.138.152.253:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Test, and is it online now?
The current state of Test is offline, with the last sighting 29 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 30 September 2026.
What location is recorded for Test?
A region is not published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.138.152.253:28015.
What Rust version is recorded for Test?
On Windows, Test runs Rust network protocol 2633 and build 163493. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Test?
Test is not responding at the latest refresh; the last record of it online is 29 days ago.
Against other Rust servers, where is Test placed?
Within the top 60% of all ranked servers: Test at #14,334 for player hours, seven days recorded.
Wipe data
On Test, when do wipes occur?
The record of Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 56 days 1 hours ago.
Map and rules
Which settings does Test run, and what rules?
No gather rate is stated in the name of Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Test?
Test runs a procedural map, which the game generates.
Tags
Where does Test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163493 (Build): Build: 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Test?
In Rust, press F1 and type client.connect 46.138.152.253:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.