StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S13268Server sheetchecked 39d ago

ServerName

Offline 46.138.32.168:28015 checked 39d ago

Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,268no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 20:04 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
476 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
280 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
39 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
88 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
111 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is ServerName online, and what uptime has been recorded?

The current state of ServerName is offline, with the last sighting 39 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 18 September 2026.

What location is recorded for ServerName?

A region is not published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 46.138.32.168:28015 is its address.

What Rust version is recorded for ServerName?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on ServerName. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on ServerName?

No response from ServerName; the server was last seen 39 days 9 hours ago.

What rank has been recorded for ServerName?

Within the top – of all ranked servers: ServerName at #13,268 for player hours, seven days recorded.

Wipe times

On ServerName, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On ServerName, when do wipes occur?

The record of ServerName's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 40 days 2 hours ago the current world was made.

Map and rules

Which settings does ServerName run, and what rules?

Gather rate for ServerName: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is ServerName played?

ServerName runs a procedural map, which the game generates.

Tags

Where does ServerName appear among the Rust Graphs lists and filters?

On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On ServerName, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags ServerName publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is ServerName joined?

Connect with client.connect 46.138.32.168:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded