DWG RG-S14971Server sheetchecked 23d ago
testtest
Offline 46.138.77.4:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is testtest online, and what uptime has been recorded?
Last seen 23 days 1 hours ago; right now testtest is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 5 October 2026.
What location is recorded for testtest?
No region is published by testtest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 46.138.77.4:28015.
On which Rust version is testtest running?
On Windows, testtest runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for testtest?
No response from testtest; the server was last seen 23 days 1 hours ago.
What rank has been recorded for testtest?
Player hours over seven days place testtest at #14,971, within the top 67% of ranked servers.
Wipe times
What wipe schedule has been recorded for testtest?
The record of testtest's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 23 days 1 hours ago.
Map and rules
What settings and rules apply on testtest?
Gather rate for testtest: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is testtest played?
A procedural map, generated by the game, is what testtest runs.
Filters
On Rust Graphs, which lists and filters contain testtest?
These Rust Graphs lists include testtest: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on testtest?
Tags published by testtest, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is testtest joined?
Connect with client.connect 46.138.77.4:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp1
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.