StatusLive Servers online11,789 Players78,653 Populated3,571 Wiped · 3 h243 Interval5 min Date29 OCT 2026

DWG RG-S2513Server sheetchecked 14m ago

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Online 46.146.234.109:10000 checked 14m ago

1x biweekly wipes moddedoxidepve
Connect
Players now 1/ 200 0% full
7-day average2peak 7
Rank#2,513top 11%
Last wipe14d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics
Fig. 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hThu 12 Nov, 06:37 UTC
  3. 34d 20hThu 3 Dec, 19:00 UTCFW
  4. 41d 8hThu 10 Dec, 06:37 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:37 UTC14d ago 11 – running 0
Thu 1 Oct, 18:06 UTC FW28d ago 12 halved by day 8 13.5 days 3
Thu 17 Sep, 06:59 UTC42d ago 26 halved by day 4 14.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average
268 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
229 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
83 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
16 / 200
05
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
18 / 100
06 45 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and is it up?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is up at this moment. About 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics stable in the figures recorded?

The last 48 hours give an average of 142 server fps and a floor of 85. Counted at its highest: 143,313 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,428 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

A region is not published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 46.146.234.109:10000 is its address.

What Rust version is recorded for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

On Windows, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

At the last refresh, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics recorded 1 players across 200 slots. Averaged across seven days, the player count is 2, with a peak of 7. Averaged over the last 48 hours, the player count is highest at 13:00 UTC: 3 players.

Against other Rust servers, where is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics placed?

Over the last seven days, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics records #2,513 for player hours: the top 11% of all ranked servers.

Schedules

On |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, what does the data show for wipe day?

An average of 16 players was recorded at the busiest point of its recent wipes. 31 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half on the wipes where it did not hold.

On |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, when do wipes occur?

every 4 weeks on Thursday at 06:37 UTC is how |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 14 days 15 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

What settings and rules apply on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

1x gather is stated in the name of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. The group limit is 10 players. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics played?

Seed 1337 and size 4,500 define the procedural map |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

Which meaning is attached to each tag on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Tags published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

In Rust, press F1 and type client.connect 46.146.234.109:10000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rust-stalker.gamestores.app is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded