DWG RG-S14101Server sheetchecked 14d ago
Test
Offline 46.146.234.109:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 13d 16hThu 12 Nov, 07:17 UTC
- 27d 16hThu 26 Nov, 07:17 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 41d 16hThu 10 Dec, 07:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:17 UTC14d ago | 1 | – | running | 0 |
| Wed 7 Oct, 22:10 UTC21d ago | 0 | – | 7.4 days | 0 |
| Sun 4 Oct, 14:58 UTC24d ago | 1 | – | 3.3 days | 1 |
| Fri 2 Oct, 19:53 UTC26d ago | 1 | – | 1.8 days | 0 |
| Fri 2 Oct, 02:49 UTC27d ago | 1 | – | 0.7 days | 0 |
| Tue 29 Sep, 16:04 UTC29d ago | 0 | – | 2.4 days | 0 |
| Wed 23 Sep, 19:24 UTC35d ago | 0 | – | 5.9 days | 1 |
| Wed 23 Sep, 13:15 UTC36d ago | 1 | – | 0.3 days | 0 |
| Tue 22 Sep, 10:33 UTC37d ago | 1 | – | 1.1 days | 1 |
| Sat 19 Sep, 11:19 UTC40d ago | 1 | – | 3 days | 0 |
| Fri 18 Sep, 10:47 UTC41d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Test, and is it up?
Last seen 14 days 7 hours ago; right now Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.
In which location is Test hosted?
A region is not published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 46.146.234.109:28015 is its address.
What Rust version is recorded for Test?
The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Test. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Test?
Test is not responding at the latest refresh; the last record of it online is 14 days 7 hours ago.
What rank has been recorded for Test?
Within the top 65% of all ranked servers: Test at #14,101 for player hours, seven days recorded.
Wipe data
What is recorded on Test on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Test, when do wipes occur?
Its tag is followed for the prediction: too few of Test's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 7 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.
Settings
What settings and rules apply on Test?
Gather rate for Test: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Filters
On Rust Graphs, which lists and filters contain Test?
These Rust Graphs lists include Test: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
On Test, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Test?
In Rust, press F1 and type client.connect 46.146.234.109:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.