StatusLive Servers online11,610 Players35,756 Populated2,903 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S15230Server sheetchecked 13d ago

Local Rust Test Server

Offline 46.150.94.106:28015 checked 13d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,230top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
261 / 275
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Local Rust Test Server, and is it up?

The current state of Local Rust Test Server is offline, with the last sighting 13 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 14 October 2026.

What location is recorded for Local Rust Test Server?

A region is not published by Local Rust Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 46.150.94.106:28015.

On which Rust version is Local Rust Test Server running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Local Rust Test Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Local Rust Test Server?

No response from Local Rust Test Server; the server was last seen 13 days 10 hours ago.

Against other Rust servers, where is Local Rust Test Server placed?

Over the last seven days, Local Rust Test Server records #15,230 for player hours: the top 70% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Local Rust Test Server?

Too few wipes are on record for Local Rust Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 10 hours ago.

Map and rules

Which settings does Local Rust Test Server run, and what rules?

Gather rate for Local Rust Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Local Rust Test Server played?

Local Rust Test Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Local Rust Test Server?

These Rust Graphs lists include Local Rust Test Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Local Rust Test Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Local Rust Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Local Rust Test Server?

Enter client.connect 46.150.94.106:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded